godot/core/string/translation.cpp
2024-11-22 09:44:07 +01:00

172 lines
8.2 KiB
C++

/**************************************************************************/
/* translation.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "translation.h"
#include "core/os/os.h"
#include "core/os/thread.h"
#include "core/string/translation_server.h"
Dictionary Translation::_get_messages() const {
Dictionary d;
for (const KeyValue<StringName, StringName> &E : translation_map) {
d[E.key] = E.value;
}
return d;
}
Vector<String> Translation::_get_message_list() const {
Vector<String> msgs;
msgs.resize(translation_map.size());
int idx = 0;
for (const KeyValue<StringName, StringName> &E : translation_map) {
msgs.set(idx, E.key);
idx += 1;
}
return msgs;
}
Vector<String> Translation::get_translated_message_list() const {
Vector<String> msgs;
msgs.resize(translation_map.size());
int idx = 0;
for (const KeyValue<StringName, StringName> &E : translation_map) {
msgs.set(idx, E.value);
idx += 1;
}
return msgs;
}
void Translation::_set_messages(const Dictionary &p_messages) {
List<Variant> keys;
p_messages.get_key_list(&keys);
for (const Variant &E : keys) {
translation_map[E] = p_messages[E];
}
}
void Translation::set_locale(const String &p_locale) {
locale = TranslationServer::get_singleton()->standardize_locale(p_locale);
if (Thread::is_main_thread()) {
_notify_translation_changed_if_applies();
} else {
// This has to happen on the main thread (bypassing the ResourceLoader per-thread call queue)
// because it interacts with the generally non-thread-safe window management, leading to
// different issues across platforms otherwise.
MessageQueue::get_main_singleton()->push_callable(callable_mp(this, &Translation::_notify_translation_changed_if_applies));
}
}
void Translation::_notify_translation_changed_if_applies() {
if (OS::get_singleton()->get_main_loop() && TranslationServer::get_singleton()->get_loaded_locales().has(get_locale())) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
}
void Translation::add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context) {
translation_map[p_src_text] = p_xlated_text;
}
void Translation::add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context) {
WARN_PRINT("Translation class doesn't handle plural messages. Calling add_plural_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles plurals, such as TranslationPO class");
ERR_FAIL_COND_MSG(p_plural_xlated_texts.is_empty(), "Parameter vector p_plural_xlated_texts passed in is empty.");
translation_map[p_src_text] = p_plural_xlated_texts[0];
}
StringName Translation::get_message(const StringName &p_src_text, const StringName &p_context) const {
StringName ret;
if (GDVIRTUAL_CALL(_get_message, p_src_text, p_context, ret)) {
return ret;
}
if (p_context != StringName()) {
WARN_PRINT("Translation class doesn't handle context. Using context in get_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles context, such as TranslationPO class");
}
HashMap<StringName, StringName>::ConstIterator E = translation_map.find(p_src_text);
if (!E) {
return StringName();
}
return E->value;
}
StringName Translation::get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context) const {
StringName ret;
if (GDVIRTUAL_CALL(_get_plural_message, p_src_text, p_plural_text, p_n, p_context, ret)) {
return ret;
}
WARN_PRINT("Translation class doesn't handle plural messages. Calling get_plural_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles plurals, such as TranslationPO class");
return get_message(p_src_text);
}
void Translation::erase_message(const StringName &p_src_text, const StringName &p_context) {
if (p_context != StringName()) {
WARN_PRINT("Translation class doesn't handle context. Using context in erase_message() on a Translation instance is probably a mistake. \nUse a derived Translation class that handles context, such as TranslationPO class");
}
translation_map.erase(p_src_text);
}
void Translation::get_message_list(List<StringName> *r_messages) const {
for (const KeyValue<StringName, StringName> &E : translation_map) {
r_messages->push_back(E.key);
}
}
int Translation::get_message_count() const {
return translation_map.size();
}
void Translation::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_locale", "locale"), &Translation::set_locale);
ClassDB::bind_method(D_METHOD("get_locale"), &Translation::get_locale);
ClassDB::bind_method(D_METHOD("add_message", "src_message", "xlated_message", "context"), &Translation::add_message, DEFVAL(StringName()));
ClassDB::bind_method(D_METHOD("add_plural_message", "src_message", "xlated_messages", "context"), &Translation::add_plural_message, DEFVAL(StringName()));
ClassDB::bind_method(D_METHOD("get_message", "src_message", "context"), &Translation::get_message, DEFVAL(StringName()));
ClassDB::bind_method(D_METHOD("get_plural_message", "src_message", "src_plural_message", "n", "context"), &Translation::get_plural_message, DEFVAL(StringName()));
ClassDB::bind_method(D_METHOD("erase_message", "src_message", "context"), &Translation::erase_message, DEFVAL(StringName()));
ClassDB::bind_method(D_METHOD("get_message_list"), &Translation::_get_message_list);
ClassDB::bind_method(D_METHOD("get_translated_message_list"), &Translation::get_translated_message_list);
ClassDB::bind_method(D_METHOD("get_message_count"), &Translation::get_message_count);
ClassDB::bind_method(D_METHOD("_set_messages", "messages"), &Translation::_set_messages);
ClassDB::bind_method(D_METHOD("_get_messages"), &Translation::_get_messages);
GDVIRTUAL_BIND(_get_plural_message, "src_message", "src_plural_message", "n", "context");
GDVIRTUAL_BIND(_get_message, "src_message", "context");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "messages", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_messages", "_get_messages");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "locale"), "set_locale", "get_locale");
}