godot/platform/iphone/vulkan_context_iphone.h
Hendrik Brucker 043ae91560 Restructure and reimplement vsync options
-Add a v-sync mode setting which allows to choose between DISABLED, ON, ADAPTIVE and MAILBOX
-Removed the V-Sync via Compositor option
2021-07-06 16:34:26 +02:00

49 lines
2.6 KiB
C++

/*************************************************************************/
/* vulkan_context_iphone.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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#ifndef VULKAN_CONTEXT_IPHONE_H
#define VULKAN_CONTEXT_IPHONE_H
#include "drivers/vulkan/vulkan_context.h"
#import <UIKit/UIKit.h>
class VulkanContextIPhone : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
Error window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, CALayer *p_metal_layer, int p_width, int p_height);
VulkanContextIPhone();
~VulkanContextIPhone();
};
#endif // VULKAN_CONTEXT_IPHONE_H