mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
33 lines
1.5 KiB
XML
33 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeTimeSeek" inherits="AnimationNode" version="4.0">
|
|
<brief_description>
|
|
A time-seeking animation node to be used with [AnimationTree].
|
|
</brief_description>
|
|
<description>
|
|
This node can be used to cause a seek command to happen to any sub-children of the animation graph. Use this node type to play an [Animation] from the start or a certain playback position inside the [AnimationNodeBlendTree]. After setting the time and changing the animation playback, the seek node automatically goes into sleep mode on the next process frame by setting its [code]seek_position[/code] value to [code]-1.0[/code].
|
|
[codeblocks]
|
|
[gdscript]
|
|
# Play child animation from the start.
|
|
animation_tree.set("parameters/Seek/seek_position", 0.0)
|
|
# Alternative syntax (same result as above).
|
|
animation_tree["parameters/Seek/seek_position"] = 0.0
|
|
|
|
# Play child animation from 12 second timestamp.
|
|
animation_tree.set("parameters/Seek/seek_position", 12.0)
|
|
# Alternative syntax (same result as above).
|
|
animation_tree["parameters/Seek/seek_position"] = 12.0
|
|
[/gdscript]
|
|
[csharp]
|
|
// Play child animation from the start.
|
|
animationTree.Set("parameters/Seek/seek_position", 0.0);
|
|
|
|
// Play child animation from 12 second timestamp.
|
|
animationTree.Set("parameters/Seek/seek_position", 12.0);
|
|
[/csharp]
|
|
[/codeblocks]
|
|
</description>
|
|
<tutorials>
|
|
<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
|
|
</tutorials>
|
|
</class>
|