godot/editor
Rémi Verschelde 7728839247
Rename FBX2glTF binary path setting back to 4.2 name
This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.

The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
..
debugger Merge pull request #92336 from van800/DAP 2024-05-30 22:13:42 +02:00
export Merge pull request #90365 from KoBeWi/export_any%_speedrun 2024-05-30 11:47:34 +02:00
gui Merge pull request #92283 from KoBeWi/code_simpleton 2024-05-30 11:47:58 +02:00
icons Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
import Merge pull request #92539 from RandomShaper/no_crash_glsl_headless 2024-05-30 15:41:59 +02:00
plugins Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
project_manager Merge pull request #90770 from kitbdev/show-version 2024-05-22 09:26:47 +02:00
themes Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
translations
action_map_editor.cpp Defer ActionMapEditor::_action_edited signal to prevent tree updates when tree is blocked. 2024-05-29 13:13:20 +03:00
action_map_editor.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
animation_bezier_editor.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
animation_track_editor.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines 2024-05-30 11:47:28 +02:00
code_editor.h
connections_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
connections_dialog.h
create_dialog.cpp Improve performance of the 'Create New Node' dialog 2024-05-15 20:50:13 +02:00
create_dialog.h Improve performance of the 'Create New Node' dialog 2024-05-15 20:50:13 +02:00
dependency_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
dependency_editor.h
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp Merge pull request #91557 from AThousandShips/dotnet_doc_fix 2024-05-21 11:22:40 +02:00
doc_tools.h Generate docs from GDExtensions using --gdextension-docs with --doctool 2024-05-07 11:45:17 -05:00
editor_about.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_about.h
editor_asset_installer.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_autoload_settings.h
editor_build_profile.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_build_profile.h
editor_builders.py Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
editor_command_palette.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_command_palette.h
editor_data.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_data.h
editor_dock_manager.cpp Merge pull request #91939 from AThousandShips/pressed_sname 2024-05-14 18:10:05 +02:00
editor_dock_manager.h
editor_feature_profile.cpp Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
editor_feature_profile.h Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
editor_file_system.cpp Skip unnecessary updates to scene groups and scripts 2024-05-15 16:48:01 +02:00
editor_file_system.h Skip unnecessary updates to scene groups and scripts 2024-05-15 16:48:01 +02:00
editor_folding.cpp
editor_folding.h
editor_help_search.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_help_search.h
editor_help.cpp Merge pull request #92457 from YeldhamDev/extreme_corner_case_but_still 2024-05-29 11:19:57 +02:00
editor_help.h Editor: Fix categories and tooltips in TileSet editor 2024-05-14 10:23:14 +03:00
editor_inspector.compat.inc Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_inspector.cpp Set doc_name even when categories are hidden in the inspector 2024-05-28 15:44:22 -03:00
editor_inspector.h Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
editor_log.h
editor_native_shader_source_visualizer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_native_shader_source_visualizer.h
editor_node.cpp Fix errors when re-importing 3D asset files 2024-05-30 07:46:36 +08:00
editor_node.h Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play 2024-05-29 22:13:45 +02:00
editor_paths.cpp
editor_paths.h
editor_properties_array_dict.cpp Merge pull request #92225 from ajreckof/fix-multiline-array 2024-05-29 23:11:57 +02:00
editor_properties_array_dict.h
editor_properties_vector.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_properties_vector.h
editor_properties.cpp Remove unused base_hint from EditorPropertyNodePath 2024-05-29 13:18:19 +02:00
editor_properties.h Remove unused base_hint from EditorPropertyNodePath 2024-05-29 13:18:19 +02:00
editor_property_name_processor.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
editor_property_name_processor.h
editor_quick_open.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_quick_open.h
editor_resource_picker.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp Disable remote debug button when there are no runnable presets 2024-05-17 00:15:13 +02:00
editor_run_native.h
editor_run.cpp
editor_run.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp [Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
editor_sectioned_inspector.h
editor_settings_dialog.cpp Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
editor_settings_dialog.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
editor_settings.cpp Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
editor_settings.h
editor_string_names.cpp
editor_string_names.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
editor_translation.h Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
engine_update_label.cpp
engine_update_label.h
event_listener_line_edit.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
event_listener_line_edit.h
fbx_importer_manager.cpp Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
fbx_importer_manager.h
filesystem_dock.cpp Merge pull request #90570 from timothyqiu/at-last 2024-05-29 22:13:40 +02:00
filesystem_dock.h Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
find_in_files.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
find_in_files.h
group_settings_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
group_settings_editor.h
groups_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
import_defaults_editor.h
import_dock.cpp fbx: change import option defaults 2024-05-21 07:58:36 -07:00
import_dock.h
input_event_configuration_dialog.cpp Merge pull request #83248 from pkowal1982/event_configuration 2024-05-29 11:19:35 +02:00
input_event_configuration_dialog.h (Un)Fold event categories by double click 2024-05-11 20:38:46 +02:00
inspector_dock.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
inspector_dock.h
localization_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
node_dock.h
pot_generator.cpp Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
pot_generator.h
progress_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
progress_dialog.h
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
project_manager.h
project_settings_editor.cpp Increase width of project settings window 2024-05-22 08:41:39 +02:00
project_settings_editor.h
property_selector.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp Don't traslate preview in node batch rename dialog 2024-05-21 15:55:06 +08:00
rename_dialog.h
renames_map_3_to_4.cpp
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
run_instances_dialog.h
scene_create_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
scene_create_dialog.h
scene_tree_dock.cpp Fix error when dropping image onto the scene dock 2024-05-28 18:57:04 +08:00
scene_tree_dock.h Create AudioStreamPlayer when dropping AudioStream 2024-05-19 20:26:04 +08:00
script_create_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
script_create_dialog.h
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
shader_create_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
shader_create_dialog.h
shader_globals_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
shader_globals_editor.h
surface_upgrade_tool.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
window_wrapper.h