.. |
physics
|
Fix physics platform crash
|
2024-02-28 08:24:32 +00:00 |
audio_listener_3d.cpp
|
|
|
audio_listener_3d.h
|
|
|
audio_stream_player_3d.compat.inc
|
|
|
audio_stream_player_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
audio_stream_player_3d.h
|
|
|
bone_attachment_3d.cpp
|
|
|
bone_attachment_3d.h
|
|
|
camera_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
camera_3d.h
|
|
|
cpu_particles_3d.cpp
|
|
|
cpu_particles_3d.h
|
|
|
decal.cpp
|
|
|
decal.h
|
|
|
fog_volume.cpp
|
|
|
fog_volume.h
|
|
|
gpu_particles_3d.cpp
|
|
|
gpu_particles_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
gpu_particles_collision_3d.cpp
|
|
|
gpu_particles_collision_3d.h
|
|
|
importer_mesh_instance_3d.cpp
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
importer_mesh_instance_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
label_3d.cpp
|
|
|
label_3d.h
|
|
|
light_3d.cpp
|
|
|
light_3d.h
|
|
|
lightmap_gi.cpp
|
|
|
lightmap_gi.h
|
|
|
lightmap_probe.cpp
|
|
|
lightmap_probe.h
|
|
|
lightmapper.cpp
|
|
|
lightmapper.h
|
|
|
marker_3d.cpp
|
|
|
marker_3d.h
|
|
|
mesh_instance_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
mesh_instance_3d.h
|
|
|
multimesh_instance_3d.cpp
|
|
|
multimesh_instance_3d.h
|
|
|
navigation_agent_3d.cpp
|
|
|
navigation_agent_3d.h
|
|
|
navigation_link_3d.cpp
|
|
|
navigation_link_3d.h
|
|
|
navigation_obstacle_3d.cpp
|
Fix NavigationObstacle3D debug not reacting to visiblity changes
|
2024-02-29 15:45:43 +01:00 |
navigation_obstacle_3d.h
|
|
|
navigation_region_3d.cpp
|
|
|
navigation_region_3d.h
|
|
|
node_3d.cpp
|
Don't access Node3D/Node2D/Control global transform in reparent unless needed
|
2024-02-29 14:07:48 +01:00 |
node_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
occluder_instance_3d.cpp
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
occluder_instance_3d.h
|
|
|
path_3d.cpp
|
|
|
path_3d.h
|
|
|
reflection_probe.cpp
|
|
|
reflection_probe.h
|
|
|
remote_transform_3d.cpp
|
|
|
remote_transform_3d.h
|
|
|
SCsub
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
skeleton_3d.compat.inc
|
Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
|
2024-02-25 05:24:48 -06:00 |
skeleton_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
skeleton_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
skeleton_ik_3d.cpp
|
|
|
skeleton_ik_3d.h
|
|
|
soft_body_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
soft_body_3d.h
|
|
|
sprite_3d.cpp
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
sprite_3d.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
velocity_tracker_3d.cpp
|
|
|
velocity_tracker_3d.h
|
|
|
visible_on_screen_notifier_3d.cpp
|
|
|
visible_on_screen_notifier_3d.h
|
|
|
visual_instance_3d.cpp
|
|
|
visual_instance_3d.h
|
|
|
voxel_gi.cpp
|
|
|
voxel_gi.h
|
|
|
voxelizer.cpp
|
|
|
voxelizer.h
|
|
|
world_environment.cpp
|
|
|
world_environment.h
|
|
|
xr_body_modifier_3d.cpp
|
Add body tracking support.
|
2024-02-27 19:51:59 -05:00 |
xr_body_modifier_3d.h
|
Add body tracking support.
|
2024-02-27 19:51:59 -05:00 |
xr_face_modifier_3d.cpp
|
|
|
xr_face_modifier_3d.h
|
|
|
xr_hand_modifier_3d.cpp
|
Provide generic interface for XR hand tracking
|
2024-02-23 12:20:22 -06:00 |
xr_hand_modifier_3d.h
|
Provide generic interface for XR hand tracking
|
2024-02-23 12:20:22 -06:00 |
xr_nodes.cpp
|
|
|
xr_nodes.h
|
|
|