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f1ca14cc8d
godot
/
servers
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physics_2d
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Camille Mohr-Daurat
f1ca14cc8d
Merge pull request
#55736
from nekomatata/physics-apply-forces
...
Improve RigidDynamicBody force and torque API
2021-12-10 17:16:28 -07:00
..
godot_area_2d.cpp
godot_area_2d.h
godot_area_pair_2d.cpp
godot_area_pair_2d.h
godot_body_2d.cpp
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
godot_body_2d.h
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
godot_body_direct_state_2d.cpp
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
godot_body_direct_state_2d.h
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
godot_body_pair_2d.cpp
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
2021-12-10 16:25:14 -07:00
godot_body_pair_2d.h
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
2021-12-10 16:25:14 -07:00
godot_broad_phase_2d_bvh.cpp
godot_broad_phase_2d_bvh.h
godot_broad_phase_2d.cpp
godot_broad_phase_2d.h
godot_collision_object_2d.cpp
Rename
remove()
to
remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
godot_collision_object_2d.h
godot_collision_solver_2d_sat.cpp
godot_collision_solver_2d_sat.h
godot_collision_solver_2d.cpp
godot_collision_solver_2d.h
godot_constraint_2d.h
godot_joints_2d.cpp
godot_joints_2d.h
godot_physics_server_2d.cpp
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
godot_physics_server_2d.h
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
godot_shape_2d.cpp
godot_shape_2d.h
godot_space_2d.cpp
Merge pull request
#55702
from nekomatata/physics-solver-settings
2021-12-10 22:10:41 +01:00
godot_space_2d.h
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
godot_step_2d.cpp
Update space parameters in 2D and 3D
2021-12-03 12:01:38 -07:00
godot_step_2d.h
Update space parameters in 2D and 3D
2021-12-03 12:01:38 -07:00
SCsub