godot/platform/ios
2023-09-26 11:00:04 +08:00
..
api
doc_classes Add missing tutorials to documentation classes 2023-08-19 20:29:24 +02:00
export Merge pull request #81365 from bruvzg/ios_export_ext 2023-09-06 14:49:40 +02:00
app_delegate.h
app_delegate.mm
detect.py SCons: Disable C++ exception handling 2023-08-16 10:23:34 +02:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
display_server_ios.mm Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h
key_mapping_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
main.m
os_ios.h
os_ios.mm [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
README.md
SCsub
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm
vulkan_context_ios.h
vulkan_context_ios.mm

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation