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* This new audio stream allows to play multiple sounds and control them over time from code. * It greatly simplifies tasks such as generative music (music generated from code) or audio. This new type of stream was added with the goal of fixing audio blending in AnimationPlayer and AnimationTree, but can be used by others for their regular audio needs. Does not fix anything currently, but should help implement #69758 properly. Some demo code of how to use this: ```GDScript var player = $SomeNode as AudioStreamPlayer player.stream = AudioStreamPolyphonic.new() var playback = player.get_stream_playback() as AudioStreamPlaybackPolyphonic var id = playback.play_stream(preload("res://Clip1.ogg")) await get_tree().create_timer(1).timeout playback.set_stream_volume(id,-12) # Set volume to half after one second await get_tree().create_timer(2).timeout var id2 = playback.play_stream(preload("res://Clip2.ogg")) # 2 seconds later, start another clip await get_tree().create_timer(1).timeout playback.stop_stream(id) # 1 second later, kill the first clip playback.set_stream_pitch_scale(id2,1.5) # Make the second clip go 50% faster ```
287 lines
9.0 KiB
C++
287 lines
9.0 KiB
C++
/**************************************************************************/
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/* audio_stream_polyphonic.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "audio_stream_polyphonic.h"
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#include "scene/main/scene_tree.h"
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Ref<AudioStreamPlayback> AudioStreamPolyphonic::instantiate_playback() {
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Ref<AudioStreamPlaybackPolyphonic> playback;
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playback.instantiate();
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playback->streams.resize(polyphony);
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return playback;
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}
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String AudioStreamPolyphonic::get_stream_name() const {
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return "AudioStreamPolyphonic";
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}
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bool AudioStreamPolyphonic::is_monophonic() const {
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return true; // This avoids stream players to instantiate more than one of these.
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}
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void AudioStreamPolyphonic::set_polyphony(int p_voices) {
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ERR_FAIL_COND(p_voices < 0 || p_voices > 128);
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polyphony = p_voices;
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}
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int AudioStreamPolyphonic::get_polyphony() const {
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return polyphony;
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}
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void AudioStreamPolyphonic::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_polyphony", "voices"), &AudioStreamPolyphonic::set_polyphony);
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ClassDB::bind_method(D_METHOD("get_polyphony"), &AudioStreamPolyphonic::get_polyphony);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,128,1"), "set_polyphony", "get_polyphony");
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}
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AudioStreamPolyphonic::AudioStreamPolyphonic() {
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}
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////////////////////////
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void AudioStreamPlaybackPolyphonic::start(double p_from_pos) {
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if (active) {
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stop();
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}
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active = true;
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}
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void AudioStreamPlaybackPolyphonic::stop() {
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if (!active) {
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return;
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}
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bool locked = false;
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for (Stream &s : streams) {
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if (s.active.is_set()) {
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// Need locking because something may still be mixing.
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locked = true;
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AudioServer::get_singleton()->lock();
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}
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s.active.clear();
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s.finalizing.clear();
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s.finish_request.clear();
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s.stream_playback.unref();
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s.stream.unref();
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}
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if (locked) {
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AudioServer::get_singleton()->unlock();
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}
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active = false;
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}
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bool AudioStreamPlaybackPolyphonic::is_playing() const {
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return active;
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}
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int AudioStreamPlaybackPolyphonic::get_loop_count() const {
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return 0;
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}
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double AudioStreamPlaybackPolyphonic::get_playback_position() const {
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return 0;
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}
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void AudioStreamPlaybackPolyphonic::seek(double p_time) {
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// Ignored.
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}
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void AudioStreamPlaybackPolyphonic::tag_used_streams() {
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for (Stream &s : streams) {
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if (s.active.is_set()) {
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s.stream_playback->tag_used_streams();
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}
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}
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}
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int AudioStreamPlaybackPolyphonic::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
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if (!active) {
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return 0;
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}
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// Pre-clear buffer.
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for (int i = 0; i < p_frames; i++) {
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p_buffer[i] = AudioFrame(0, 0);
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}
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for (Stream &s : streams) {
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if (!s.active.is_set()) {
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continue;
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}
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float volume_db = s.volume_db; // Copy because it can be overriden at any time.
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float next_volume = Math::db_to_linear(volume_db);
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s.prev_volume_db = volume_db;
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if (s.finish_request.is_set()) {
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if (s.pending_play.is_set()) {
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// Did not get the chance to play, was finalized too soon.
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s.active.clear();
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s.finalizing.set();
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continue;
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}
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next_volume = 0;
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}
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if (s.pending_play.is_set()) {
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s.stream_playback->start(s.play_offset);
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s.pending_play.clear();
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}
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float prev_volume = Math::db_to_linear(s.prev_volume_db);
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float volume_inc = (next_volume - prev_volume) / float(p_frames);
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int todo = p_frames;
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int offset = 0;
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float volume = prev_volume;
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while (todo) {
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int to_mix = MIN(todo, int(INTERNAL_BUFFER_LEN));
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int mixed = s.stream_playback->mix(internal_buffer, s.pitch_scale, to_mix);
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for (int i = 0; i < to_mix; i++) {
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p_buffer[offset + i] += internal_buffer[i] * volume;
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volume += volume_inc;
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}
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if (mixed < to_mix) {
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// Stream is done.
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s.active.clear();
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s.finalizing.set();
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break;
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}
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todo -= to_mix;
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offset += to_mix;
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}
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if (s.finish_request.is_set()) {
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s.active.clear();
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s.finalizing.set();
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}
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}
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return p_frames;
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}
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void AudioStreamPlaybackPolyphonic::_check_finalized_streams() {
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if (!active) {
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return;
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}
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for (Stream &s : streams) {
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if (!s.active.is_set() && s.finalizing.is_set()) {
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s.stream_playback.unref();
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s.stream.unref();
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s.finalizing.clear();
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s.finish_request.clear();
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}
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}
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}
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AudioStreamPlaybackPolyphonic::ID AudioStreamPlaybackPolyphonic::play_stream(const Ref<AudioStream> &p_stream, float p_from_offset, float p_volume_db, float p_pitch_scale) {
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ERR_FAIL_COND_V(p_stream.is_null(), INVALID_ID);
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for (uint32_t i = 0; i < streams.size(); i++) {
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if (!streams[i].active.is_set() && !streams[i].finish_request.is_set() && !streams[i].finalizing.is_set()) {
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// Can use this stream, as it's not active.
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streams[i].stream = p_stream;
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streams[i].stream_playback = streams[i].stream->instantiate_playback();
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streams[i].play_offset = p_from_offset;
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streams[i].volume_db = p_volume_db;
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streams[i].prev_volume_db = p_volume_db;
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streams[i].pitch_scale = p_pitch_scale;
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streams[i].id = id_counter++;
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streams[i].pending_play.set();
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streams[i].active.set();
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return (ID(i) << INDEX_SHIFT) | ID(streams[i].id);
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}
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}
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return INVALID_ID;
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}
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AudioStreamPlaybackPolyphonic::Stream *AudioStreamPlaybackPolyphonic::_find_stream(int64_t p_id) {
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uint32_t index = p_id >> INDEX_SHIFT;
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if (index >= streams.size()) {
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return nullptr;
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}
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if (!streams[index].active.is_set()) {
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return nullptr; // Not active, no longer exists.
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}
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int64_t id = p_id & ID_MASK;
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if (streams[index].id != id) {
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return nullptr;
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}
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return &streams[index];
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}
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void AudioStreamPlaybackPolyphonic::set_stream_volume(ID p_stream_id, float p_volume_db) {
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Stream *s = _find_stream(p_stream_id);
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if (!s) {
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return;
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}
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s->volume_db = p_volume_db;
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}
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void AudioStreamPlaybackPolyphonic::set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale) {
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Stream *s = _find_stream(p_stream_id);
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if (!s) {
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return;
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}
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s->pitch_scale = p_pitch_scale;
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}
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bool AudioStreamPlaybackPolyphonic::is_stream_playing(ID p_stream_id) const {
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return const_cast<AudioStreamPlaybackPolyphonic *>(this)->_find_stream(p_stream_id) != nullptr;
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}
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void AudioStreamPlaybackPolyphonic::stop_stream(ID p_stream_id) {
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Stream *s = _find_stream(p_stream_id);
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if (!s) {
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return;
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}
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s->finish_request.set();
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}
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void AudioStreamPlaybackPolyphonic::_bind_methods() {
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ClassDB::bind_method(D_METHOD("play_stream", "stream", "from_offset", "volume_db", "pitch_scale"), &AudioStreamPlaybackPolyphonic::play_stream, DEFVAL(0), DEFVAL(0), DEFVAL(1.0));
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ClassDB::bind_method(D_METHOD("set_stream_volume", "stream", "volume_db"), &AudioStreamPlaybackPolyphonic::set_stream_volume);
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ClassDB::bind_method(D_METHOD("set_stream_pitch_scale", "stream", "pitch_scale"), &AudioStreamPlaybackPolyphonic::set_stream_pitch_scale);
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ClassDB::bind_method(D_METHOD("is_stream_playing", "stream"), &AudioStreamPlaybackPolyphonic::is_stream_playing);
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ClassDB::bind_method(D_METHOD("stop_stream", "stream"), &AudioStreamPlaybackPolyphonic::stop_stream);
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BIND_CONSTANT(INVALID_ID);
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}
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AudioStreamPlaybackPolyphonic::AudioStreamPlaybackPolyphonic() {
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SceneTree::get_singleton()->connect(SNAME("process_frame"), callable_mp(this, &AudioStreamPlaybackPolyphonic::_check_finalized_streams));
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}
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