mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
97 lines
3.7 KiB
C++
97 lines
3.7 KiB
C++
/**************************************************************************/
|
|
/* collision_polygon_2d.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef COLLISION_POLYGON_2D_H
|
|
#define COLLISION_POLYGON_2D_H
|
|
|
|
#include "scene/2d/node_2d.h"
|
|
|
|
class CollisionObject2D;
|
|
|
|
class CollisionPolygon2D : public Node2D {
|
|
GDCLASS(CollisionPolygon2D, Node2D);
|
|
|
|
public:
|
|
enum BuildMode {
|
|
BUILD_SOLIDS,
|
|
BUILD_SEGMENTS,
|
|
};
|
|
|
|
protected:
|
|
Rect2 aabb = Rect2(-10, -10, 20, 20);
|
|
BuildMode build_mode = BUILD_SOLIDS;
|
|
Vector<Point2> polygon;
|
|
uint32_t owner_id = 0;
|
|
CollisionObject2D *collision_object = nullptr;
|
|
bool disabled = false;
|
|
bool one_way_collision = false;
|
|
real_t one_way_collision_margin = 1.0;
|
|
|
|
Vector<Vector<Vector2>> _decompose_in_convex();
|
|
|
|
void _build_polygon();
|
|
|
|
void _update_in_shape_owner(bool p_xform_only = false);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
#ifdef TOOLS_ENABLED
|
|
virtual Rect2 _edit_get_rect() const override;
|
|
virtual bool _edit_use_rect() const override;
|
|
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const override;
|
|
#endif
|
|
|
|
void set_build_mode(BuildMode p_mode);
|
|
BuildMode get_build_mode() const;
|
|
|
|
void set_polygon(const Vector<Point2> &p_polygon);
|
|
Vector<Point2> get_polygon() const;
|
|
|
|
PackedStringArray get_configuration_warnings() const override;
|
|
|
|
void set_disabled(bool p_disabled);
|
|
bool is_disabled() const;
|
|
|
|
void set_one_way_collision(bool p_enable);
|
|
bool is_one_way_collision_enabled() const;
|
|
|
|
void set_one_way_collision_margin(real_t p_margin);
|
|
real_t get_one_way_collision_margin() const;
|
|
|
|
CollisionPolygon2D();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(CollisionPolygon2D::BuildMode);
|
|
|
|
#endif // COLLISION_POLYGON_2D_H
|