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SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex. NoiseTexture uses SimplexNoise to generate noise textures for using in shaders/visual effects. |
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.. | ||
doc_classes | ||
config.py | ||
noise_texture.cpp | ||
noise_texture.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
simplex_noise.cpp | ||
simplex_noise.h |