mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
18 lines
786 B
XML
18 lines
786 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AudioEffectAmplify" inherits="AudioEffect" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Adds an amplifying audio effect to an audio bus.
|
|
Increases or decreases the volume of the selected audio bus.
|
|
</brief_description>
|
|
<description>
|
|
Increases or decreases the volume being routed through the audio bus.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" default="0.0">
|
|
Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.
|
|
</member>
|
|
</members>
|
|
</class>
|