godot/platform/android/android_keys_utils.h
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00

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/*************************************************************************/
/* android_keys_utils.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef ANDROID_KEYS_UTILS_H
#define ANDROID_KEYS_UTILS_H
#include <android/input.h>
#include <core/os/keyboard.h>
struct _WinTranslatePair {
Key keysym = Key::NONE;
unsigned int keycode = 0;
};
static _WinTranslatePair _ak_to_keycode[] = {
{ Key::TAB, AKEYCODE_TAB },
{ Key::ENTER, AKEYCODE_ENTER },
{ Key::SHIFT, AKEYCODE_SHIFT_LEFT },
{ Key::SHIFT, AKEYCODE_SHIFT_RIGHT },
{ Key::ALT, AKEYCODE_ALT_LEFT },
{ Key::ALT, AKEYCODE_ALT_RIGHT },
{ Key::MENU, AKEYCODE_MENU },
{ Key::PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE },
{ Key::ESCAPE, AKEYCODE_BACK },
{ Key::SPACE, AKEYCODE_SPACE },
{ Key::PAGEUP, AKEYCODE_PAGE_UP },
{ Key::PAGEDOWN, AKEYCODE_PAGE_DOWN },
{ Key::HOME, AKEYCODE_HOME }, //(0x24)
{ Key::LEFT, AKEYCODE_DPAD_LEFT },
{ Key::UP, AKEYCODE_DPAD_UP },
{ Key::RIGHT, AKEYCODE_DPAD_RIGHT },
{ Key::DOWN, AKEYCODE_DPAD_DOWN },
{ Key::PERIODCENTERED, AKEYCODE_DPAD_CENTER },
{ Key::BACKSPACE, AKEYCODE_DEL },
{ Key::KEY_0, AKEYCODE_0 },
{ Key::KEY_1, AKEYCODE_1 },
{ Key::KEY_2, AKEYCODE_2 },
{ Key::KEY_3, AKEYCODE_3 },
{ Key::KEY_4, AKEYCODE_4 },
{ Key::KEY_5, AKEYCODE_5 },
{ Key::KEY_6, AKEYCODE_6 },
{ Key::KEY_7, AKEYCODE_7 },
{ Key::KEY_8, AKEYCODE_8 },
{ Key::KEY_9, AKEYCODE_9 },
{ Key::A, AKEYCODE_A },
{ Key::B, AKEYCODE_B },
{ Key::C, AKEYCODE_C },
{ Key::D, AKEYCODE_D },
{ Key::E, AKEYCODE_E },
{ Key::F, AKEYCODE_F },
{ Key::G, AKEYCODE_G },
{ Key::H, AKEYCODE_H },
{ Key::I, AKEYCODE_I },
{ Key::J, AKEYCODE_J },
{ Key::K, AKEYCODE_K },
{ Key::L, AKEYCODE_L },
{ Key::M, AKEYCODE_M },
{ Key::N, AKEYCODE_N },
{ Key::O, AKEYCODE_O },
{ Key::P, AKEYCODE_P },
{ Key::Q, AKEYCODE_Q },
{ Key::R, AKEYCODE_R },
{ Key::S, AKEYCODE_S },
{ Key::T, AKEYCODE_T },
{ Key::U, AKEYCODE_U },
{ Key::V, AKEYCODE_V },
{ Key::W, AKEYCODE_W },
{ Key::X, AKEYCODE_X },
{ Key::Y, AKEYCODE_Y },
{ Key::Z, AKEYCODE_Z },
{ Key::HOMEPAGE, AKEYCODE_EXPLORER },
{ Key::LAUNCH0, AKEYCODE_BUTTON_A },
{ Key::LAUNCH1, AKEYCODE_BUTTON_B },
{ Key::LAUNCH2, AKEYCODE_BUTTON_C },
{ Key::LAUNCH3, AKEYCODE_BUTTON_X },
{ Key::LAUNCH4, AKEYCODE_BUTTON_Y },
{ Key::LAUNCH5, AKEYCODE_BUTTON_Z },
{ Key::LAUNCH6, AKEYCODE_BUTTON_L1 },
{ Key::LAUNCH7, AKEYCODE_BUTTON_R1 },
{ Key::LAUNCH8, AKEYCODE_BUTTON_L2 },
{ Key::LAUNCH9, AKEYCODE_BUTTON_R2 },
{ Key::LAUNCHA, AKEYCODE_BUTTON_THUMBL },
{ Key::LAUNCHB, AKEYCODE_BUTTON_THUMBR },
{ Key::LAUNCHC, AKEYCODE_BUTTON_START },
{ Key::LAUNCHD, AKEYCODE_BUTTON_SELECT },
{ Key::LAUNCHE, AKEYCODE_BUTTON_MODE },
{ Key::VOLUMEMUTE, AKEYCODE_MUTE },
{ Key::VOLUMEDOWN, AKEYCODE_VOLUME_DOWN },
{ Key::VOLUMEUP, AKEYCODE_VOLUME_UP },
{ Key::BACK, AKEYCODE_MEDIA_REWIND },
{ Key::FORWARD, AKEYCODE_MEDIA_FAST_FORWARD },
{ Key::MEDIANEXT, AKEYCODE_MEDIA_NEXT },
{ Key::MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS },
{ Key::MEDIASTOP, AKEYCODE_MEDIA_STOP },
{ Key::PLUS, AKEYCODE_PLUS },
{ Key::EQUAL, AKEYCODE_EQUALS }, // the '+' key
{ Key::COMMA, AKEYCODE_COMMA }, // the ',' key
{ Key::MINUS, AKEYCODE_MINUS }, // the '-' key
{ Key::SLASH, AKEYCODE_SLASH }, // the '/?' key
{ Key::BACKSLASH, AKEYCODE_BACKSLASH },
{ Key::BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
{ Key::BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
{ Key::CTRL, AKEYCODE_CTRL_LEFT },
{ Key::CTRL, AKEYCODE_CTRL_RIGHT },
{ Key::UNKNOWN, 0 }
};
/*
TODO: map these android key:
AKEYCODE_SOFT_LEFT = 1,
AKEYCODE_SOFT_RIGHT = 2,
AKEYCODE_CALL = 5,
AKEYCODE_ENDCALL = 6,
AKEYCODE_STAR = 17,
AKEYCODE_POUND = 18,
AKEYCODE_POWER = 26,
AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28,
AKEYCODE_SYM = 63,
AKEYCODE_ENVELOPE = 65,
AKEYCODE_GRAVE = 68,
AKEYCODE_SEMICOLON = 74,
AKEYCODE_APOSTROPHE = 75,
AKEYCODE_AT = 77,
AKEYCODE_NUM = 78,
AKEYCODE_HEADSETHOOK = 79,
AKEYCODE_FOCUS = 80, // *Camera* focus
AKEYCODE_NOTIFICATION = 83,
AKEYCODE_SEARCH = 84,
AKEYCODE_PICTSYMBOLS = 94,
AKEYCODE_SWITCH_CHARSET = 95,
*/
Key android_get_keysym(unsigned int p_code);
#endif // ANDROID_KEYS_UTILS_H