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If an invalid type is supplied (which can still be done from a script), a warning is printed (along with a workaround for ViewportTexture). This also adds support for "negative" resource hints such as "Texture2D,-ViewportTexture" to exclude one or more subclasses from a class hint. Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
theme | ||
property_list_helper.cpp | ||
property_list_helper.h | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.h | ||
SCsub |