godot/scene
Hugo Locurcio 7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
..
2d Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 2024-12-17 20:41:12 +01:00
3d Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 2024-12-17 20:41:12 +01:00
animation Merge pull request #100416 from TokageItLab/anode-ex 2024-12-17 16:19:22 +01:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger [Debugger] Fix scene debugger crash when editor shortcuts are invalid 2024-12-10 10:49:24 +01:00
gui Merge pull request #100451 from larspet/update-syntax-highlight 2024-12-17 16:19:37 +01:00
main Merge pull request #99849 from Sauermann/fix-menu-button-hover 2024-12-17 16:19:03 +01:00
resources Merge pull request #99700 from hpvb/scene_tree_editor_performance 2024-12-16 17:16:00 +01:00
theme ItemList - highlight selected items && draw cursor last 2024-12-14 19:03:43 +01:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #99181 from GuilhermeGSousa/animation-node-extension 2024-12-13 16:19:30 -06:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00
SCsub