godot/platform
Joel Winarske f06dd46eb7 Enable build config wayland=yes use_sowrap=no
-wayland-egl.h was missing if opengl3=yes (default)

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-05-25 07:15:57 -07:00
..
android Merge pull request #92252 from poiati/fix-wayland-window-class 2024-05-23 08:59:23 +02:00
ios Merge pull request #92252 from poiati/fix-wayland-window-class 2024-05-23 08:59:23 +02:00
linuxbsd Enable build config wayland=yes use_sowrap=no 2024-05-25 07:15:57 -07:00
macos [DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
web Merge pull request #92252 from poiati/fix-wayland-window-class 2024-05-23 08:59:23 +02:00
windows [DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00