mirror of
https://github.com/godotengine/godot.git
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f066991aa7
remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used
1288 lines
32 KiB
C++
1288 lines
32 KiB
C++
/*************************************************************************/
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/* audio_server.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_server.h"
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#include "io/resource_loader.h"
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#include "os/file_access.h"
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#include "os/os.h"
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#include "project_settings.h"
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#include "servers/audio/audio_driver_dummy.h"
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#include "servers/audio/effects/audio_effect_compressor.h"
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#ifdef TOOLS_ENABLED
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#define MARK_EDITED set_edited(true);
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#else
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#define MARK_EDITED
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#endif
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AudioDriver *AudioDriver::singleton = NULL;
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AudioDriver *AudioDriver::get_singleton() {
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return singleton;
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}
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void AudioDriver::set_singleton() {
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singleton = this;
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}
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void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time) {
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if (p_update_mix_time)
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update_mix_time(p_frames);
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if (AudioServer::get_singleton())
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AudioServer::get_singleton()->_driver_process(p_frames, p_buffer);
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}
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void AudioDriver::update_mix_time(int p_frames) {
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_mix_amount += p_frames;
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if (OS::get_singleton())
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_last_mix_time = OS::get_singleton()->get_ticks_usec();
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}
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double AudioDriver::get_mix_time() const {
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double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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total += _mix_amount / (double)get_mix_rate();
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return total;
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}
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AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
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switch (p_channels) {
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case 4: return SPEAKER_SURROUND_31;
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case 6: return SPEAKER_SURROUND_51;
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case 8: return SPEAKER_SURROUND_71;
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}
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// Default to STEREO
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return SPEAKER_MODE_STEREO;
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}
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int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
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switch (p_mode) {
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case SPEAKER_MODE_STEREO: return 2;
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case SPEAKER_SURROUND_31: return 4;
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case SPEAKER_SURROUND_51: return 6;
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case SPEAKER_SURROUND_71: return 8;
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}
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ERR_FAIL_V(2);
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}
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AudioDriver::AudioDriver() {
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_last_mix_time = 0;
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_mix_amount = 0;
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}
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AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS];
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int AudioDriverManager::driver_count = 0;
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AudioDriverDummy AudioDriverManager::dummy_driver;
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void AudioDriverManager::add_driver(AudioDriver *p_driver) {
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ERR_FAIL_COND(driver_count >= MAX_DRIVERS);
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drivers[driver_count++] = p_driver;
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}
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int AudioDriverManager::get_driver_count() {
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return driver_count;
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}
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void AudioDriverManager::initialize(int p_driver) {
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int failed_driver = -1;
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// Check if there is a selected driver
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if (p_driver >= 0 && p_driver < driver_count) {
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if (drivers[p_driver]->init() == OK) {
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drivers[p_driver]->set_singleton();
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return;
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} else {
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failed_driver = p_driver;
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}
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}
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// No selected driver, try them all in order
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for (int i = 0; i < driver_count; i++) {
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// Don't re-init the driver if it failed above
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if (i == failed_driver) {
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continue;
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}
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if (drivers[i]->init() == OK) {
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drivers[i]->set_singleton();
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return;
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}
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}
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// Fallback to our dummy driver
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if (dummy_driver.init() == OK) {
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ERR_PRINT("AudioDriverManager: all drivers failed, falling back to dummy driver");
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dummy_driver.set_singleton();
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} else {
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ERR_PRINT("AudioDriverManager: dummy driver faild to init()");
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}
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}
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AudioDriver *AudioDriverManager::get_driver(int p_driver) {
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ERR_FAIL_INDEX_V(p_driver, driver_count, NULL);
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return drivers[p_driver];
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}
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
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int todo = p_frames;
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while (todo) {
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if (to_mix == 0) {
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_mix_step();
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}
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int to_copy = MIN(to_mix, todo);
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Bus *master = buses[0];
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int from = buffer_size - to_mix;
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int from_buf = p_frames - todo;
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//master master, send to output
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int cs = master->channels.size();
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for (int k = 0; k < cs; k++) {
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if (master->channels[k].active) {
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const AudioFrame *buf = master->channels[k].buffer.ptr();
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for (int j = 0; j < to_copy; j++) {
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float l = CLAMP(buf[from + j].l, -1.0, 1.0);
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int32_t vl = l * ((1 << 20) - 1);
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = vl << 11;
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float r = CLAMP(buf[from + j].r, -1.0, 1.0);
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int32_t vr = r * ((1 << 20) - 1);
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = vr << 11;
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}
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} else {
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for (int j = 0; j < to_copy; j++) {
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = 0;
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = 0;
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}
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}
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}
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todo -= to_copy;
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to_mix -= to_copy;
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}
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#ifdef DEBUG_ENABLED
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if (OS::get_singleton() && OS::get_singleton()->is_stdout_verbose()) {
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static uint64_t first_ticks = 0;
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static uint64_t last_ticks = 0;
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static uint64_t ticks = 0;
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static int count = 0;
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static int total = 0;
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ticks = OS::get_singleton()->get_ticks_msec();
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if ((ticks - first_ticks) > 10 * 1000 && count > 0) {
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print_line("Audio Driver " + String(AudioDriver::get_singleton()->get_name()) + " average latency: " + itos(total / count) + "ms (frame=" + itos(p_frames) + ")");
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first_ticks = ticks;
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total = 0;
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count = 0;
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}
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total += ticks - last_ticks;
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count++;
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last_ticks = ticks;
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}
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#endif
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}
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void AudioServer::_mix_step() {
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bool solo_mode = false;
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for (int i = 0; i < buses.size(); i++) {
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Bus *bus = buses[i];
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bus->index_cache = i; //might be moved around by editor, so..
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for (int k = 0; k < bus->channels.size(); k++) {
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bus->channels[k].used = false;
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}
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if (bus->solo) {
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//solo chain
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solo_mode = true;
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bus->soloed = true;
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do {
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if (bus != buses[0]) {
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//everything has a send save for master bus
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if (!bus_map.has(bus->send)) {
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bus = buses[0]; //send to master
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} else {
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int prev_index_cache = bus->index_cache;
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bus = bus_map[bus->send];
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if (prev_index_cache >= bus->index_cache) { //invalid, send to master
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bus = buses[0];
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}
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}
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bus->soloed = true;
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} else {
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bus = NULL;
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}
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} while (bus);
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} else {
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bus->soloed = false;
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}
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}
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//make callbacks for mixing the audio
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for (Set<CallbackItem>::Element *E = callbacks.front(); E; E = E->next()) {
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E->get().callback(E->get().userdata);
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}
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for (int i = buses.size() - 1; i >= 0; i--) {
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//go bus by bus
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Bus *bus = buses[i];
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for (int k = 0; k < bus->channels.size(); k++) {
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if (bus->channels[k].active && !bus->channels[k].used) {
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//buffer was not used, but it's still active, so it must be cleaned
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AudioFrame *buf = bus->channels[k].buffer.ptrw();
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for (uint32_t j = 0; j < buffer_size; j++) {
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buf[j] = AudioFrame(0, 0);
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}
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}
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}
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//process effects
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if (!bus->bypass) {
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for (int j = 0; j < bus->effects.size(); j++) {
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if (!bus->effects[j].enabled)
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continue;
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for (int k = 0; k < bus->channels.size(); k++) {
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if (!bus->channels[k].active)
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continue;
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bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptrw(), buffer_size);
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}
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//swap buffers, so internal buffer always has the right data
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for (int k = 0; k < bus->channels.size(); k++) {
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if (!buses[i]->channels[k].active)
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continue;
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SWAP(bus->channels[k].buffer, temp_buffer[k]);
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}
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}
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}
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//process send
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Bus *send = NULL;
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if (i > 0) {
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//everything has a send save for master bus
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if (!bus_map.has(bus->send)) {
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send = buses[0];
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} else {
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send = bus_map[bus->send];
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if (send->index_cache >= bus->index_cache) { //invalid, send to master
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send = buses[0];
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}
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}
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}
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for (int k = 0; k < bus->channels.size(); k++) {
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if (!bus->channels[k].active)
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continue;
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AudioFrame *buf = bus->channels[k].buffer.ptrw();
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AudioFrame peak = AudioFrame(0, 0);
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float volume = Math::db2linear(bus->volume_db);
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if (solo_mode) {
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if (!bus->soloed) {
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volume = 0.0;
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}
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} else {
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if (bus->mute) {
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volume = 0.0;
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}
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}
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//apply volume and compute peak
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for (uint32_t j = 0; j < buffer_size; j++) {
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buf[j] *= volume;
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float l = ABS(buf[j].l);
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if (l > peak.l) {
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peak.l = l;
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}
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float r = ABS(buf[j].r);
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if (r > peak.r) {
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peak.r = r;
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}
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}
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bus->channels[k].peak_volume = AudioFrame(Math::linear2db(peak.l + 0.0000000001), Math::linear2db(peak.r + 0.0000000001));
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if (!bus->channels[k].used) {
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//see if any audio is contained, because channel was not used
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if (MAX(peak.r, peak.l) > Math::db2linear(channel_disable_threshold_db)) {
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bus->channels[k].last_mix_with_audio = mix_frames;
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} else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) {
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bus->channels[k].active = false;
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continue; //went inactive, don't mix.
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}
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}
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if (send) {
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//if not master bus, send
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AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache, k);
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for (uint32_t j = 0; j < buffer_size; j++) {
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target_buf[j] += buf[j];
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}
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}
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}
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}
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mix_frames += buffer_size;
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to_mix = buffer_size;
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}
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AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) {
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ERR_FAIL_INDEX_V(p_bus, buses.size(), NULL);
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ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), NULL);
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AudioFrame *data = buses[p_bus]->channels[p_buffer].buffer.ptrw();
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if (!buses[p_bus]->channels[p_buffer].used) {
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buses[p_bus]->channels[p_buffer].used = true;
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buses[p_bus]->channels[p_buffer].active = true;
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buses[p_bus]->channels[p_buffer].last_mix_with_audio = mix_frames;
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for (uint32_t i = 0; i < buffer_size; i++) {
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data[i] = AudioFrame(0, 0);
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}
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}
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return data;
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}
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int AudioServer::thread_get_mix_buffer_size() const {
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return buffer_size;
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}
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int AudioServer::thread_find_bus_index(const StringName &p_name) {
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if (bus_map.has(p_name)) {
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return bus_map[p_name]->index_cache;
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} else {
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return 0;
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}
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}
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void AudioServer::set_bus_count(int p_count) {
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ERR_FAIL_COND(p_count < 1);
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ERR_FAIL_INDEX(p_count, 256);
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MARK_EDITED
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lock();
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int cb = buses.size();
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if (p_count < buses.size()) {
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for (int i = p_count; i < buses.size(); i++) {
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bus_map.erase(buses[i]->name);
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memdelete(buses[i]);
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}
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}
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buses.resize(p_count);
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for (int i = cb; i < buses.size(); i++) {
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String attempt = "New Bus";
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int attempts = 1;
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while (true) {
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bool name_free = true;
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for (int j = 0; j < i; j++) {
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if (buses[j]->name == attempt) {
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name_free = false;
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break;
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}
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}
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if (!name_free) {
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attempts++;
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attempt = "New Bus " + itos(attempts);
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} else {
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break;
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}
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}
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buses[i] = memnew(Bus);
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buses[i]->channels.resize(get_channel_count());
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for (int j = 0; j < get_channel_count(); j++) {
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buses[i]->channels[j].buffer.resize(buffer_size);
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}
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buses[i]->name = attempt;
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buses[i]->solo = false;
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buses[i]->mute = false;
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buses[i]->bypass = false;
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buses[i]->volume_db = 0;
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if (i > 0) {
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buses[i]->send = "Master";
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}
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bus_map[attempt] = buses[i];
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}
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unlock();
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emit_signal("bus_layout_changed");
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}
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void AudioServer::remove_bus(int p_index) {
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ERR_FAIL_INDEX(p_index, buses.size());
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ERR_FAIL_COND(p_index == 0);
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MARK_EDITED
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lock();
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bus_map.erase(buses[p_index]->name);
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memdelete(buses[p_index]);
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buses.remove(p_index);
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unlock();
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}
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void AudioServer::add_bus(int p_at_pos) {
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MARK_EDITED
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if (p_at_pos >= buses.size()) {
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p_at_pos = -1;
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} else if (p_at_pos == 0) {
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if (buses.size() > 1)
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p_at_pos = 1;
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else
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p_at_pos = -1;
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}
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String attempt = "New Bus";
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int attempts = 1;
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while (true) {
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bool name_free = true;
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for (int j = 0; j < buses.size(); j++) {
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if (buses[j]->name == attempt) {
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name_free = false;
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break;
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}
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}
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if (!name_free) {
|
|
attempts++;
|
|
attempt = "New Bus " + itos(attempts);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
Bus *bus = memnew(Bus);
|
|
bus->channels.resize(get_channel_count());
|
|
for (int j = 0; j < get_channel_count(); j++) {
|
|
bus->channels[j].buffer.resize(buffer_size);
|
|
}
|
|
bus->name = attempt;
|
|
bus->solo = false;
|
|
bus->mute = false;
|
|
bus->bypass = false;
|
|
bus->volume_db = 0;
|
|
|
|
bus_map[attempt] = bus;
|
|
|
|
if (p_at_pos == -1)
|
|
buses.push_back(bus);
|
|
else
|
|
buses.insert(p_at_pos, bus);
|
|
}
|
|
|
|
void AudioServer::move_bus(int p_bus, int p_to_pos) {
|
|
|
|
ERR_FAIL_COND(p_bus < 1 || p_bus >= buses.size());
|
|
ERR_FAIL_COND(p_to_pos != -1 && (p_to_pos < 1 || p_to_pos > buses.size()));
|
|
|
|
MARK_EDITED
|
|
|
|
if (p_bus == p_to_pos)
|
|
return;
|
|
|
|
Bus *bus = buses[p_bus];
|
|
buses.remove(p_bus);
|
|
|
|
if (p_to_pos == -1) {
|
|
buses.push_back(bus);
|
|
} else if (p_to_pos < p_bus) {
|
|
buses.insert(p_to_pos, bus);
|
|
} else {
|
|
buses.insert(p_to_pos - 1, bus);
|
|
}
|
|
}
|
|
|
|
int AudioServer::get_bus_count() const {
|
|
|
|
return buses.size();
|
|
}
|
|
|
|
void AudioServer::set_bus_name(int p_bus, const String &p_name) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
if (p_bus == 0 && p_name != "Master")
|
|
return; //bus 0 is always master
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
|
|
if (buses[p_bus]->name == p_name) {
|
|
unlock();
|
|
return;
|
|
}
|
|
|
|
String attempt = p_name;
|
|
int attempts = 1;
|
|
|
|
while (true) {
|
|
|
|
bool name_free = true;
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
|
|
if (buses[i]->name == attempt) {
|
|
name_free = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (name_free) {
|
|
break;
|
|
}
|
|
|
|
attempts++;
|
|
attempt = p_name + " " + itos(attempts);
|
|
}
|
|
bus_map.erase(buses[p_bus]->name);
|
|
buses[p_bus]->name = attempt;
|
|
bus_map[attempt] = buses[p_bus];
|
|
unlock();
|
|
|
|
emit_signal("bus_layout_changed");
|
|
}
|
|
String AudioServer::get_bus_name(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), String());
|
|
return buses[p_bus]->name;
|
|
}
|
|
|
|
int AudioServer::get_bus_index(const StringName &p_bus_name) const {
|
|
for (int i = 0; i < buses.size(); ++i) {
|
|
if (buses[i]->name == p_bus_name) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void AudioServer::set_bus_volume_db(int p_bus, float p_volume_db) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->volume_db = p_volume_db;
|
|
}
|
|
float AudioServer::get_bus_volume_db(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
return buses[p_bus]->volume_db;
|
|
}
|
|
|
|
void AudioServer::set_bus_send(int p_bus, const StringName &p_send) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->send = p_send;
|
|
}
|
|
|
|
StringName AudioServer::get_bus_send(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), StringName());
|
|
return buses[p_bus]->send;
|
|
}
|
|
|
|
void AudioServer::set_bus_solo(int p_bus, bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->solo = p_enable;
|
|
}
|
|
|
|
bool AudioServer::is_bus_solo(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
|
|
return buses[p_bus]->solo;
|
|
}
|
|
|
|
void AudioServer::set_bus_mute(int p_bus, bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->mute = p_enable;
|
|
}
|
|
bool AudioServer::is_bus_mute(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
|
|
return buses[p_bus]->mute;
|
|
}
|
|
|
|
void AudioServer::set_bus_bypass_effects(int p_bus, bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->bypass = p_enable;
|
|
}
|
|
bool AudioServer::is_bus_bypassing_effects(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
|
|
return buses[p_bus]->bypass;
|
|
}
|
|
|
|
void AudioServer::_update_bus_effects(int p_bus) {
|
|
|
|
for (int i = 0; i < buses[p_bus]->channels.size(); i++) {
|
|
buses[p_bus]->channels[i].effect_instances.resize(buses[p_bus]->effects.size());
|
|
for (int j = 0; j < buses[p_bus]->effects.size(); j++) {
|
|
Ref<AudioEffectInstance> fx = buses[p_bus]->effects[j].effect->instance();
|
|
if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) {
|
|
Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i);
|
|
}
|
|
buses[p_bus]->channels[i].effect_instances[j] = fx;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioServer::add_bus_effect(int p_bus, const Ref<AudioEffect> &p_effect, int p_at_pos) {
|
|
|
|
ERR_FAIL_COND(p_effect.is_null());
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
|
|
Bus::Effect fx;
|
|
fx.effect = p_effect;
|
|
//fx.instance=p_effect->instance();
|
|
fx.enabled = true;
|
|
|
|
if (p_at_pos >= buses[p_bus]->effects.size() || p_at_pos < 0) {
|
|
buses[p_bus]->effects.push_back(fx);
|
|
} else {
|
|
buses[p_bus]->effects.insert(p_at_pos, fx);
|
|
}
|
|
|
|
_update_bus_effects(p_bus);
|
|
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::remove_bus_effect(int p_bus, int p_effect) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
|
|
buses[p_bus]->effects.remove(p_effect);
|
|
_update_bus_effects(p_bus);
|
|
|
|
unlock();
|
|
}
|
|
|
|
int AudioServer::get_bus_effect_count(int p_bus) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
|
|
return buses[p_bus]->effects.size();
|
|
}
|
|
|
|
Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus, int p_effect) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffect>());
|
|
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffect>());
|
|
|
|
return buses[p_bus]->effects[p_effect].effect;
|
|
}
|
|
|
|
void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
|
|
ERR_FAIL_INDEX(p_by_effect, buses[p_bus]->effects.size());
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
SWAP(buses[p_bus]->effects[p_effect], buses[p_bus]->effects[p_by_effect]);
|
|
_update_bus_effects(p_bus);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->effects[p_effect].enabled = p_enabled;
|
|
}
|
|
bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), false);
|
|
return buses[p_bus]->effects[p_effect].enabled;
|
|
}
|
|
|
|
float AudioServer::get_bus_peak_volume_left_db(int p_bus, int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
|
|
|
|
return buses[p_bus]->channels[p_channel].peak_volume.l;
|
|
}
|
|
float AudioServer::get_bus_peak_volume_right_db(int p_bus, int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
|
|
|
|
return buses[p_bus]->channels[p_channel].peak_volume.r;
|
|
}
|
|
|
|
bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), false);
|
|
|
|
return buses[p_bus]->channels[p_channel].active;
|
|
}
|
|
|
|
void AudioServer::init() {
|
|
|
|
channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0);
|
|
channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate();
|
|
buffer_size = 1024; //harcoded for now
|
|
|
|
temp_buffer.resize(get_channel_count());
|
|
|
|
for (int i = 0; i < temp_buffer.size(); i++) {
|
|
temp_buffer[i].resize(buffer_size);
|
|
}
|
|
|
|
mix_count = 0;
|
|
set_bus_count(1);
|
|
set_bus_name(0, "Master");
|
|
|
|
if (AudioDriver::get_singleton())
|
|
AudioDriver::get_singleton()->start();
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
set_edited(false); //avoid editors from thinking this was edited
|
|
#endif
|
|
|
|
GLOBAL_DEF("audio/video_delay_compensation_ms", 0);
|
|
}
|
|
|
|
void AudioServer::load_default_bus_layout() {
|
|
|
|
if (FileAccess::exists("res://default_bus_layout.tres")) {
|
|
Ref<AudioBusLayout> default_layout = ResourceLoader::load("res://default_bus_layout.tres");
|
|
if (default_layout.is_valid()) {
|
|
set_bus_layout(default_layout);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioServer::finish() {
|
|
|
|
for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
|
|
AudioDriverManager::get_driver(i)->finish();
|
|
}
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
memdelete(buses[i]);
|
|
}
|
|
|
|
buses.clear();
|
|
}
|
|
|
|
void AudioServer::update() {
|
|
}
|
|
|
|
/* MISC config */
|
|
|
|
void AudioServer::lock() {
|
|
|
|
AudioDriver::get_singleton()->lock();
|
|
}
|
|
void AudioServer::unlock() {
|
|
|
|
AudioDriver::get_singleton()->unlock();
|
|
}
|
|
|
|
AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
|
|
|
|
return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
|
|
}
|
|
float AudioServer::get_mix_rate() const {
|
|
|
|
return AudioDriver::get_singleton()->get_mix_rate();
|
|
}
|
|
|
|
float AudioServer::read_output_peak_db() const {
|
|
|
|
return 0;
|
|
}
|
|
|
|
AudioServer *AudioServer::get_singleton() {
|
|
|
|
return singleton;
|
|
}
|
|
|
|
double AudioServer::get_mix_time() const {
|
|
|
|
return 0;
|
|
}
|
|
double AudioServer::get_output_delay() const {
|
|
|
|
return 0;
|
|
}
|
|
|
|
AudioServer *AudioServer::singleton = NULL;
|
|
|
|
void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data) {
|
|
|
|
void *ad = memalloc(p_data_len);
|
|
ERR_FAIL_COND_V(!ad, NULL);
|
|
if (p_from_data) {
|
|
copymem(ad, p_from_data, p_data_len);
|
|
}
|
|
|
|
audio_data_lock->lock();
|
|
audio_data[ad] = p_data_len;
|
|
audio_data_total_mem += p_data_len;
|
|
audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
|
|
audio_data_lock->unlock();
|
|
|
|
return ad;
|
|
}
|
|
|
|
void AudioServer::audio_data_free(void *p_data) {
|
|
|
|
audio_data_lock->lock();
|
|
if (!audio_data.has(p_data)) {
|
|
audio_data_lock->unlock();
|
|
ERR_FAIL();
|
|
}
|
|
|
|
audio_data_total_mem -= audio_data[p_data];
|
|
audio_data.erase(p_data);
|
|
memfree(p_data);
|
|
audio_data_lock->unlock();
|
|
}
|
|
|
|
size_t AudioServer::audio_data_get_total_memory_usage() const {
|
|
|
|
return audio_data_total_mem;
|
|
}
|
|
size_t AudioServer::audio_data_get_max_memory_usage() const {
|
|
|
|
return audio_data_max_mem;
|
|
}
|
|
|
|
void AudioServer::add_callback(AudioCallback p_callback, void *p_userdata) {
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback = p_callback;
|
|
ci.userdata = p_userdata;
|
|
callbacks.insert(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::remove_callback(AudioCallback p_callback, void *p_userdata) {
|
|
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback = p_callback;
|
|
ci.userdata = p_userdata;
|
|
callbacks.erase(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
|
|
|
|
ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0);
|
|
|
|
lock();
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
memdelete(buses[i]);
|
|
}
|
|
buses.resize(p_bus_layout->buses.size());
|
|
bus_map.clear();
|
|
for (int i = 0; i < p_bus_layout->buses.size(); i++) {
|
|
Bus *bus = memnew(Bus);
|
|
if (i == 0) {
|
|
bus->name = "Master";
|
|
} else {
|
|
bus->name = p_bus_layout->buses[i].name;
|
|
bus->send = p_bus_layout->buses[i].send;
|
|
}
|
|
|
|
bus->solo = p_bus_layout->buses[i].solo;
|
|
bus->mute = p_bus_layout->buses[i].mute;
|
|
bus->bypass = p_bus_layout->buses[i].bypass;
|
|
bus->volume_db = p_bus_layout->buses[i].volume_db;
|
|
|
|
for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) {
|
|
|
|
Ref<AudioEffect> fx = p_bus_layout->buses[i].effects[j].effect;
|
|
|
|
if (fx.is_valid()) {
|
|
|
|
Bus::Effect bfx;
|
|
bfx.effect = fx;
|
|
bfx.enabled = p_bus_layout->buses[i].effects[j].enabled;
|
|
bus->effects.push_back(bfx);
|
|
}
|
|
}
|
|
|
|
bus_map[bus->name] = bus;
|
|
buses[i] = bus;
|
|
|
|
buses[i]->channels.resize(get_channel_count());
|
|
for (int j = 0; j < get_channel_count(); j++) {
|
|
buses[i]->channels[j].buffer.resize(buffer_size);
|
|
}
|
|
_update_bus_effects(i);
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
set_edited(false);
|
|
#endif
|
|
unlock();
|
|
}
|
|
|
|
Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
|
|
|
|
Ref<AudioBusLayout> state;
|
|
state.instance();
|
|
|
|
state->buses.resize(buses.size());
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
|
|
state->buses[i].name = buses[i]->name;
|
|
state->buses[i].send = buses[i]->send;
|
|
state->buses[i].mute = buses[i]->mute;
|
|
state->buses[i].solo = buses[i]->solo;
|
|
state->buses[i].bypass = buses[i]->bypass;
|
|
state->buses[i].volume_db = buses[i]->volume_db;
|
|
for (int j = 0; j < buses[i]->effects.size(); j++) {
|
|
AudioBusLayout::Bus::Effect fx;
|
|
fx.effect = buses[i]->effects[j].effect;
|
|
fx.enabled = buses[i]->effects[j].enabled;
|
|
state->buses[i].effects.push_back(fx);
|
|
}
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
void AudioServer::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
|
|
ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
|
|
|
|
ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus);
|
|
ClassDB::bind_method(D_METHOD("add_bus", "at_position"), &AudioServer::add_bus, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name);
|
|
ClassDB::bind_method(D_METHOD("get_bus_name", "bus_idx"), &AudioServer::get_bus_name);
|
|
ClassDB::bind_method(D_METHOD("get_bus_index", "bus_name"), &AudioServer::get_bus_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_volume_db", "bus_idx", "volume_db"), &AudioServer::set_bus_volume_db);
|
|
ClassDB::bind_method(D_METHOD("get_bus_volume_db", "bus_idx"), &AudioServer::get_bus_volume_db);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_send", "bus_idx", "send"), &AudioServer::set_bus_send);
|
|
ClassDB::bind_method(D_METHOD("get_bus_send", "bus_idx"), &AudioServer::get_bus_send);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_solo", "bus_idx", "enable"), &AudioServer::set_bus_solo);
|
|
ClassDB::bind_method(D_METHOD("is_bus_solo", "bus_idx"), &AudioServer::is_bus_solo);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_mute", "bus_idx", "enable"), &AudioServer::set_bus_mute);
|
|
ClassDB::bind_method(D_METHOD("is_bus_mute", "bus_idx"), &AudioServer::is_bus_mute);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects);
|
|
ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects);
|
|
|
|
ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_position"), &AudioServer::add_bus_effect, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
|
|
ClassDB::bind_method(D_METHOD("get_bus_effect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect);
|
|
ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled);
|
|
ClassDB::bind_method(D_METHOD("is_bus_effect_enabled", "bus_idx", "effect_idx"), &AudioServer::is_bus_effect_enabled);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db);
|
|
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db);
|
|
|
|
ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock);
|
|
ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
|
|
ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
|
|
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
|
|
|
|
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
|
|
|
|
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
|
|
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51);
|
|
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71);
|
|
}
|
|
|
|
AudioServer::AudioServer() {
|
|
|
|
singleton = this;
|
|
audio_data_total_mem = 0;
|
|
audio_data_max_mem = 0;
|
|
audio_data_lock = Mutex::create();
|
|
mix_frames = 0;
|
|
to_mix = 0;
|
|
}
|
|
|
|
AudioServer::~AudioServer() {
|
|
|
|
memdelete(audio_data_lock);
|
|
singleton = NULL;
|
|
}
|
|
|
|
/////////////////////////////////
|
|
|
|
bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) {
|
|
|
|
String s = p_name;
|
|
if (s.begins_with("bus/")) {
|
|
int index = s.get_slice("/", 1).to_int();
|
|
if (buses.size() <= index) {
|
|
buses.resize(index + 1);
|
|
}
|
|
|
|
Bus &bus = buses[index];
|
|
|
|
String what = s.get_slice("/", 2);
|
|
|
|
if (what == "name") {
|
|
bus.name = p_value;
|
|
} else if (what == "solo") {
|
|
bus.solo = p_value;
|
|
} else if (what == "mute") {
|
|
bus.mute = p_value;
|
|
} else if (what == "bypass_fx") {
|
|
bus.bypass = p_value;
|
|
} else if (what == "volume_db") {
|
|
bus.volume_db = p_value;
|
|
} else if (what == "send") {
|
|
bus.send = p_value;
|
|
} else if (what == "effect") {
|
|
int which = s.get_slice("/", 3).to_int();
|
|
if (bus.effects.size() <= which) {
|
|
bus.effects.resize(which + 1);
|
|
}
|
|
|
|
Bus::Effect &fx = bus.effects[which];
|
|
|
|
String fxwhat = s.get_slice("/", 4);
|
|
if (fxwhat == "effect") {
|
|
fx.effect = p_value;
|
|
} else if (fxwhat == "enabled") {
|
|
fx.enabled = p_value;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool AudioBusLayout::_get(const StringName &p_name, Variant &r_ret) const {
|
|
|
|
String s = p_name;
|
|
if (s.begins_with("bus/")) {
|
|
|
|
int index = s.get_slice("/", 1).to_int();
|
|
if (index < 0 || index >= buses.size())
|
|
return false;
|
|
|
|
const Bus &bus = buses[index];
|
|
|
|
String what = s.get_slice("/", 2);
|
|
|
|
if (what == "name") {
|
|
r_ret = bus.name;
|
|
} else if (what == "solo") {
|
|
r_ret = bus.solo;
|
|
} else if (what == "mute") {
|
|
r_ret = bus.mute;
|
|
} else if (what == "bypass_fx") {
|
|
r_ret = bus.bypass;
|
|
} else if (what == "volume_db") {
|
|
r_ret = bus.volume_db;
|
|
} else if (what == "send") {
|
|
r_ret = bus.send;
|
|
} else if (what == "effect") {
|
|
int which = s.get_slice("/", 3).to_int();
|
|
if (which < 0 || which >= bus.effects.size()) {
|
|
return false;
|
|
}
|
|
|
|
const Bus::Effect &fx = bus.effects[which];
|
|
|
|
String fxwhat = s.get_slice("/", 4);
|
|
if (fxwhat == "effect") {
|
|
r_ret = fx.effect;
|
|
} else if (fxwhat == "enabled") {
|
|
r_ret = fx.enabled;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::STRING, "bus/" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
|
|
for (int j = 0; j < buses[i].effects.size(); j++) {
|
|
p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/effect/" + itos(j) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
}
|
|
}
|
|
}
|
|
|
|
AudioBusLayout::AudioBusLayout() {
|
|
|
|
buses.resize(1);
|
|
buses[0].name = "Master";
|
|
}
|