godot/servers/rendering
Rémi Verschelde f064898956
Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Cleanup and improve sky render
2022-12-23 23:44:02 +01:00
..
dummy Merge pull request #70253 from BastiaanOlij/cleanup_sky_render 2022-12-23 23:44:02 +01:00
environment
renderer_rd Merge pull request #70253 from BastiaanOlij/cleanup_sky_render 2022-12-23 23:44:02 +01:00
storage Cleanup and improve sky render 2022-12-23 19:45:19 +11:00
renderer_canvas_cull.cpp Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. 2022-12-17 22:47:54 +02:00
renderer_canvas_cull.h Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. 2022-12-17 22:47:54 +02:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
renderer_geometry_instance.h Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
renderer_scene_cull.cpp Merge pull request #70253 from BastiaanOlij/cleanup_sky_render 2022-12-23 23:44:02 +01:00
renderer_scene_cull.h Merge pull request #69998 from BastiaanOlij/sorting-pivot-4 2022-12-23 09:47:24 +01:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
rendering_device.h
rendering_method.cpp
rendering_method.h Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
rendering_server_default.cpp
rendering_server_default.h Merge pull request #69998 from BastiaanOlij/sorting-pivot-4 2022-12-23 09:47:24 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Fix shader crash when using boolean type for vertex->fragment varyings 2022-12-23 07:47:49 +03:00
shader_compiler.h
shader_language.cpp Fix shader crash when using boolean type for vertex->fragment varyings 2022-12-23 07:47:49 +03:00
shader_language.h Fix shader crash when using boolean type for vertex->fragment varyings 2022-12-23 07:47:49 +03:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h