godot/scene/animation
Martin Felis f04ec34b78 Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
Fixes #83326.

The issue was introduced in the refactoring done in 1b95827d3e.
2023-11-14 08:30:40 +01:00
..
animation_blend_space_1d.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_space_1d.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_space_2d.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_space_2d.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_tree.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_tree.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_mixer.cpp Remove AnimationMixer bindings only bound in the editor 2023-10-16 17:56:14 +02:00
animation_mixer.h Remove AnimationMixer bindings only bound in the editor 2023-10-16 17:56:14 +02:00
animation_node_state_machine.cpp Fix GroupedStateMachine reset 2023-09-30 10:37:46 +09:00
animation_node_state_machine.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_player.compat.inc Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_player.cpp Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready. 2023-11-14 08:30:40 +01:00
animation_player.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree.compat.inc Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
easing_equations.h Add TRANS_SPRING to Tween 2023-05-17 17:54:37 -04:00
root_motion_view.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
root_motion_view.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Fixes to allow object-less callables throughout Godot 2023-10-06 16:31:35 -04:00
tween.h Add TRANS_SPRING to Tween 2023-05-17 17:54:37 -04:00