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efe5f988e0
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null. |
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.. | ||
app | ||
editor | ||
gradle/wrapper | ||
lib | ||
nativeSrcsConfigs | ||
scripts | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |