godot/platform/android/java
Raul Santos efe5f988e0
[Android] Check if keyStore path is empty
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null.
2024-08-28 17:24:54 +02:00
..
app Merge pull request #91271 from m4gr3d/clean_gradle_build_setup 2024-08-16 10:33:19 +02:00
editor [Android] Check if keyStore path is empty 2024-08-28 17:24:54 +02:00
gradle/wrapper Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
lib Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations 2024-08-16 23:45:39 +02:00
nativeSrcsConfigs Add logic to unregister the Godot plugins on engine termination 2024-05-19 19:27:04 -07:00
scripts Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
build.gradle Merge pull request #91271 from m4gr3d/clean_gradle_build_setup 2024-08-16 10:33:19 +02:00
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
gradlew
gradlew.bat
settings.gradle Update Android dependencies for the project 2024-01-18 10:35:32 -08:00