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beed90ea6d
Fix nested actions in EditorUndoRedoManager
488 lines
17 KiB
C++
488 lines
17 KiB
C++
/*************************************************************************/
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/* editor_undo_redo_manager.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_undo_redo_manager.h"
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#include "core/io/resource.h"
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#include "core/os/os.h"
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#include "core/templates/local_vector.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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#include "scene/main/node.h"
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EditorUndoRedoManager::History &EditorUndoRedoManager::get_or_create_history(int p_idx) {
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if (!history_map.has(p_idx)) {
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History history;
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history.undo_redo = memnew(UndoRedo);
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history.id = p_idx;
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history_map[p_idx] = history;
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EditorNode::get_singleton()->get_log()->register_undo_redo(history.undo_redo);
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EditorDebuggerNode::get_singleton()->register_undo_redo(history.undo_redo);
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}
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return history_map[p_idx];
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}
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UndoRedo *EditorUndoRedoManager::get_history_undo_redo(int p_idx) const {
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ERR_FAIL_COND_V(!history_map.has(p_idx), nullptr);
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return history_map[p_idx].undo_redo;
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}
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int EditorUndoRedoManager::get_history_id_for_object(Object *p_object) const {
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int history_id = INVALID_HISTORY;
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if (Node *node = Object::cast_to<Node>(p_object)) {
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Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
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if (edited_scene && (node == edited_scene || edited_scene->is_ancestor_of(node))) {
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int idx = EditorNode::get_singleton()->get_editor_data().get_current_edited_scene_history_id();
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if (idx > 0) {
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history_id = idx;
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}
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}
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}
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if (Resource *res = Object::cast_to<Resource>(p_object)) {
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if (res->is_built_in()) {
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if (res->get_path().is_empty()) {
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int idx = EditorNode::get_singleton()->get_editor_data().get_current_edited_scene_history_id();
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if (idx > 0) {
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history_id = idx;
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}
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} else {
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int idx = EditorNode::get_singleton()->get_editor_data().get_scene_history_id_from_path(res->get_path().get_slice("::", 0));
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if (idx > 0) {
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history_id = idx;
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}
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}
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}
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}
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if (history_id == INVALID_HISTORY) {
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if (pending_action.history_id != INVALID_HISTORY) {
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history_id = pending_action.history_id;
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} else {
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history_id = GLOBAL_HISTORY;
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}
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}
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return history_id;
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}
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EditorUndoRedoManager::History &EditorUndoRedoManager::get_history_for_object(Object *p_object) {
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int history_id = get_history_id_for_object(p_object);
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ERR_FAIL_COND_V_MSG(pending_action.history_id != INVALID_HISTORY && history_id != pending_action.history_id, get_or_create_history(pending_action.history_id), vformat("UndoRedo history mismatch: expected %d, got %d.", pending_action.history_id, history_id));
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History &history = get_or_create_history(history_id);
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if (pending_action.history_id == INVALID_HISTORY) {
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pending_action.history_id = history_id;
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history.undo_redo->create_action(pending_action.action_name, pending_action.merge_mode);
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}
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return history;
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}
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void EditorUndoRedoManager::create_action_for_history(const String &p_name, int p_history_id, UndoRedo::MergeMode p_mode) {
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if (pending_action.history_id != INVALID_HISTORY) {
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// Nested action.
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p_history_id = pending_action.history_id;
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} else {
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pending_action.action_name = p_name;
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pending_action.timestamp = OS::get_singleton()->get_unix_time();
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pending_action.merge_mode = p_mode;
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}
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if (p_history_id != INVALID_HISTORY) {
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pending_action.history_id = p_history_id;
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History &history = get_or_create_history(p_history_id);
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history.undo_redo->create_action(pending_action.action_name, pending_action.merge_mode);
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}
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}
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void EditorUndoRedoManager::create_action(const String &p_name, UndoRedo::MergeMode p_mode, Object *p_custom_context) {
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create_action_for_history(p_name, INVALID_HISTORY, p_mode);
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if (p_custom_context) {
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// This assigns history to pending action.
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get_history_for_object(p_custom_context);
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}
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}
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void EditorUndoRedoManager::add_do_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
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UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
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undo_redo->add_do_method(Callable(p_object, p_method).bindp(p_args, p_argcount));
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}
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void EditorUndoRedoManager::add_undo_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
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UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
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undo_redo->add_undo_method(Callable(p_object, p_method).bindp(p_args, p_argcount));
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}
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void EditorUndoRedoManager::_add_do_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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if (p_argcount < 2) {
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r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = 0;
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return;
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}
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if (p_args[0]->get_type() != Variant::OBJECT) {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
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r_error.argument = 0;
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r_error.expected = Variant::OBJECT;
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return;
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}
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if (p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING) {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
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r_error.argument = 1;
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r_error.expected = Variant::STRING_NAME;
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return;
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}
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r_error.error = Callable::CallError::CALL_OK;
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Object *object = *p_args[0];
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StringName method = *p_args[1];
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add_do_methodp(object, method, p_args + 2, p_argcount - 2);
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}
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void EditorUndoRedoManager::_add_undo_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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if (p_argcount < 2) {
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r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
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r_error.argument = 0;
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return;
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}
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if (p_args[0]->get_type() != Variant::OBJECT) {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
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r_error.argument = 0;
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r_error.expected = Variant::OBJECT;
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return;
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}
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if (p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING) {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
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r_error.argument = 1;
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r_error.expected = Variant::STRING_NAME;
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return;
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}
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r_error.error = Callable::CallError::CALL_OK;
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Object *object = *p_args[0];
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StringName method = *p_args[1];
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add_undo_methodp(object, method, p_args + 2, p_argcount - 2);
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}
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void EditorUndoRedoManager::add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value) {
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UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
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undo_redo->add_do_property(p_object, p_property, p_value);
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}
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void EditorUndoRedoManager::add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value) {
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UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
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undo_redo->add_undo_property(p_object, p_property, p_value);
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}
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void EditorUndoRedoManager::add_do_reference(Object *p_object) {
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UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
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undo_redo->add_do_reference(p_object);
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}
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void EditorUndoRedoManager::add_undo_reference(Object *p_object) {
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UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
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undo_redo->add_undo_reference(p_object);
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}
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void EditorUndoRedoManager::commit_action(bool p_execute) {
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if (pending_action.history_id == INVALID_HISTORY) {
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return; // Empty action, do nothing.
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}
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is_committing = true;
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History &history = get_or_create_history(pending_action.history_id);
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history.undo_redo->commit_action(p_execute);
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history.redo_stack.clear();
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if (history.undo_redo->get_action_level() > 0) {
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// Nested action.
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is_committing = false;
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return;
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}
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if (!history.undo_stack.is_empty()) {
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const Action &prev_action = history.undo_stack.back()->get();
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if (pending_action.merge_mode != UndoRedo::MERGE_DISABLE && pending_action.merge_mode == prev_action.merge_mode && pending_action.action_name == prev_action.action_name) {
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// Discard action if it should be merged (UndoRedo handles merging internally).
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pending_action = Action();
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is_committing = false;
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return;
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}
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}
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history.undo_stack.push_back(pending_action);
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pending_action = Action();
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is_committing = false;
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emit_signal(SNAME("history_changed"));
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}
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bool EditorUndoRedoManager::is_committing_action() const {
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return is_committing;
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}
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bool EditorUndoRedoManager::undo() {
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if (!has_undo()) {
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return false;
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}
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int selected_history = INVALID_HISTORY;
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double global_timestamp = 0;
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// Pick the history with greatest last action timestamp (either global or current scene).
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{
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History &history = get_or_create_history(GLOBAL_HISTORY);
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if (!history.undo_stack.is_empty()) {
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selected_history = history.id;
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global_timestamp = history.undo_stack.back()->get().timestamp;
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}
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}
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{
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History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
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selected_history = history.id;
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}
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}
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if (selected_history != INVALID_HISTORY) {
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return undo_history(selected_history);
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}
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return false;
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}
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bool EditorUndoRedoManager::undo_history(int p_id) {
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ERR_FAIL_COND_V(p_id == INVALID_HISTORY, false);
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History &history = get_or_create_history(p_id);
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Action action = history.undo_stack.back()->get();
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history.undo_stack.pop_back();
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history.redo_stack.push_back(action);
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bool success = history.undo_redo->undo();
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if (success) {
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emit_signal(SNAME("version_changed"));
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}
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return success;
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}
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bool EditorUndoRedoManager::redo() {
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if (!has_redo()) {
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return false;
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}
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int selected_history = INVALID_HISTORY;
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double global_timestamp = INFINITY;
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// Pick the history with lowest last action timestamp (either global or current scene).
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{
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History &history = get_or_create_history(GLOBAL_HISTORY);
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if (!history.redo_stack.is_empty()) {
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selected_history = history.id;
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global_timestamp = history.redo_stack.back()->get().timestamp;
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}
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}
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{
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History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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if (!history.redo_stack.is_empty() && history.redo_stack.back()->get().timestamp < global_timestamp) {
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selected_history = history.id;
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}
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}
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if (selected_history != INVALID_HISTORY) {
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return redo_history(selected_history);
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}
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return false;
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}
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bool EditorUndoRedoManager::redo_history(int p_id) {
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ERR_FAIL_COND_V(p_id == INVALID_HISTORY, false);
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History &history = get_or_create_history(p_id);
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Action action = history.redo_stack.back()->get();
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history.redo_stack.pop_back();
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history.undo_stack.push_back(action);
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bool success = history.undo_redo->redo();
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if (success) {
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emit_signal(SNAME("version_changed"));
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}
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return success;
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}
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void EditorUndoRedoManager::set_history_as_saved(int p_id) {
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History &history = get_or_create_history(p_id);
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history.saved_version = history.undo_redo->get_version();
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}
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void EditorUndoRedoManager::set_history_as_unsaved(int p_id) {
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History &history = get_or_create_history(p_id);
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history.saved_version = -1;
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}
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bool EditorUndoRedoManager::is_history_unsaved(int p_id) {
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History &history = get_or_create_history(p_id);
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return history.undo_redo->get_version() != history.saved_version;
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}
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bool EditorUndoRedoManager::has_undo() {
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for (const KeyValue<int, History> &E : history_map) {
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if ((E.key == GLOBAL_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.undo_stack.is_empty()) {
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return true;
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}
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}
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return false;
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}
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bool EditorUndoRedoManager::has_redo() {
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for (const KeyValue<int, History> &E : history_map) {
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if ((E.key == GLOBAL_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.redo_stack.is_empty()) {
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return true;
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}
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}
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return false;
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}
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void EditorUndoRedoManager::clear_history(bool p_increase_version, int p_idx) {
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if (p_idx != INVALID_HISTORY) {
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get_or_create_history(p_idx).undo_redo->clear_history(p_increase_version);
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if (!p_increase_version) {
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set_history_as_saved(p_idx);
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}
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emit_signal(SNAME("history_changed"));
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return;
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}
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for (const KeyValue<int, History> &E : history_map) {
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E.value.undo_redo->clear_history(p_increase_version);
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set_history_as_saved(E.key);
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}
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emit_signal(SNAME("history_changed"));
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}
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String EditorUndoRedoManager::get_current_action_name() {
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if (has_undo()) {
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History *selected_history = nullptr;
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double global_timestamp = 0;
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// Pick the history with greatest last action timestamp (either global or current scene).
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{
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History &history = get_or_create_history(GLOBAL_HISTORY);
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if (!history.undo_stack.is_empty()) {
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selected_history = &history;
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global_timestamp = history.undo_stack.back()->get().timestamp;
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}
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}
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{
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History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
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selected_history = &history;
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}
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}
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if (selected_history) {
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return selected_history->undo_redo->get_current_action_name();
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}
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}
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return "";
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}
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void EditorUndoRedoManager::discard_history(int p_idx, bool p_erase_from_map) {
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ERR_FAIL_COND(!history_map.has(p_idx));
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History &history = history_map[p_idx];
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if (history.undo_redo) {
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memdelete(history.undo_redo);
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history.undo_redo = nullptr;
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}
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if (p_erase_from_map) {
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history_map.erase(p_idx);
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}
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}
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void EditorUndoRedoManager::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode", "custom_context"), &EditorUndoRedoManager::create_action, DEFVAL(UndoRedo::MERGE_DISABLE), DEFVAL((Object *)nullptr));
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ClassDB::bind_method(D_METHOD("commit_action", "execute"), &EditorUndoRedoManager::commit_action, DEFVAL(true));
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ClassDB::bind_method(D_METHOD("is_committing_action"), &EditorUndoRedoManager::is_committing_action);
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{
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MethodInfo mi;
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mi.name = "add_do_method";
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mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
|
|
mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
|
|
|
|
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_do_method", &EditorUndoRedoManager::_add_do_method, mi, varray(), false);
|
|
}
|
|
|
|
{
|
|
MethodInfo mi;
|
|
mi.name = "add_undo_method";
|
|
mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
|
|
mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
|
|
|
|
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_undo_method", &EditorUndoRedoManager::_add_undo_method, mi, varray(), false);
|
|
}
|
|
|
|
ClassDB::bind_method(D_METHOD("add_do_property", "object", "property", "value"), &EditorUndoRedoManager::add_do_property);
|
|
ClassDB::bind_method(D_METHOD("add_undo_property", "object", "property", "value"), &EditorUndoRedoManager::add_undo_property);
|
|
ClassDB::bind_method(D_METHOD("add_do_reference", "object"), &EditorUndoRedoManager::add_do_reference);
|
|
ClassDB::bind_method(D_METHOD("add_undo_reference", "object"), &EditorUndoRedoManager::add_undo_reference);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_object_history_id", "object"), &EditorUndoRedoManager::get_history_id_for_object);
|
|
ClassDB::bind_method(D_METHOD("get_history_undo_redo", "id"), &EditorUndoRedoManager::get_history_undo_redo);
|
|
|
|
ADD_SIGNAL(MethodInfo("history_changed"));
|
|
ADD_SIGNAL(MethodInfo("version_changed"));
|
|
|
|
BIND_ENUM_CONSTANT(GLOBAL_HISTORY);
|
|
BIND_ENUM_CONSTANT(INVALID_HISTORY);
|
|
}
|
|
|
|
EditorUndoRedoManager::~EditorUndoRedoManager() {
|
|
for (const KeyValue<int, History> &E : history_map) {
|
|
discard_history(E.key, false);
|
|
}
|
|
}
|