godot/scene
Rémi Verschelde efbcfb9379 Merge pull request #101541 from YeldhamDev/tab_width_fix
Always pick widest style as min width between unselected and hovered in `TabBar`
2025-01-14 18:29:50 +01:00
..
2d Merge pull request #101505 from smix8/region_bounds 2025-01-14 15:06:06 +01:00
3d Merge pull request #101537 from paddy-exe/fix-emission-shape-signal-regression 2025-01-14 18:29:43 +01:00
animation Fix various typos 2025-01-08 14:47:42 +02:00
audio
debugger Fix Selection Game View 2025-01-10 09:53:17 -05:00
gui Always pick widest style as min width between unselected and hovered in TabBar 2025-01-14 12:16:44 -03:00
main Merge pull request #93871 from KoBeWi/🚽🚽 2025-01-11 22:29:23 +01:00
resources Merge pull request #100050 from YeldhamDev/sub_emitter_at_start 2025-01-14 18:29:20 +01:00
theme Add ColorPicker cursor background and reuse the cursor for wheel. 2025-01-10 09:55:54 +02:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Implement SpringBoneSimulator3D to wiggle chained bones 2025-01-14 05:43:57 +09:00
register_scene_types.h
scene_string_names.h
SCsub