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Godot crashed here sometimes by generating the uv map. |
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.. | ||
geometry | ||
halfedge | ||
param | ||
raster | ||
weld | ||
BaseMesh.cpp | ||
BaseMesh.h | ||
MeshBuilder.cpp | ||
MeshBuilder.h | ||
MeshTopology.cpp | ||
MeshTopology.h | ||
nvmesh.cpp | ||
nvmesh.h | ||
QuadTriMesh.cpp | ||
QuadTriMesh.h | ||
TriMesh.cpp | ||
TriMesh.h |