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97a3a66220
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made. |
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.. | ||
doc_classes | ||
config.py | ||
editor_scene_exporter_gltf_plugin.cpp | ||
editor_scene_exporter_gltf_plugin.h | ||
editor_scene_importer_gltf.cpp | ||
editor_scene_importer_gltf.h | ||
gltf_accessor.cpp | ||
gltf_accessor.h | ||
gltf_animation.cpp | ||
gltf_animation.h | ||
gltf_buffer_view.cpp | ||
gltf_buffer_view.h | ||
gltf_camera.cpp | ||
gltf_camera.h | ||
gltf_document.cpp | ||
gltf_document.h | ||
gltf_light.cpp | ||
gltf_light.h | ||
gltf_mesh.cpp | ||
gltf_mesh.h | ||
gltf_node.cpp | ||
gltf_node.h | ||
gltf_skeleton.cpp | ||
gltf_skeleton.h | ||
gltf_skin.cpp | ||
gltf_skin.h | ||
gltf_spec_gloss.cpp | ||
gltf_spec_gloss.h | ||
gltf_state.cpp | ||
gltf_state.h | ||
gltf_texture.cpp | ||
gltf_texture.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |