godot/modules
Rémi Verschelde db81928e08 Vulkan: Move thirdparty code out of drivers, style fixes
- `vk_enum_string_helper.h` is a generated file taken from the SDK
  (Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
  https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2020-02-11 14:08:44 +01:00
..
arkit
assimp Fix Vector3 ambiguities and out of bounds init. 2020-02-11 12:03:39 +01:00
basis_universal Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
bmp
bullet Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
camera
csg Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
cvtt Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
dds
enet
etc basis_universal: Fix py3 build and document license and provenance 2020-02-11 12:02:45 +01:00
freetype
gdnative Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
gdnavigation Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
gdscript
glslang Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
gridmap Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
hdr
jpg
jsonrpc
mbedtls
mobile_vr A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
mono
ogg
opensimplex
opus
pvr
regex
squish Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
stb_vorbis
svg
tga
theora
tinyexr
upnp
vhacd
visual_script
vorbis
webm
webp
webrtc
websocket
xatlas_unwrap
modules_builders.py
register_module_types.h Moved the shader source compilation code outside RenderingDevice and Vulkan 2020-02-11 11:53:29 +01:00
SCsub