godot/platform/android
Rémi Verschelde 5e0f0a962a Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
It was a duplicate of NDK_TARGET, and not used for anything.
2016-05-19 10:44:18 +02:00
..
export Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
globals 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
java remove unused resources and add korean locale for android 2016-04-19 11:10:55 +09:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
AndroidManifest.xml.template Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
audio_driver_jandroid.cpp Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
audio_driver_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_driver_opensl.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_driver_opensl.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
build.gradle.template Fix maven repositories bug 2016-01-09 16:51:22 +03:30
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument 2016-05-19 10:44:18 +02:00
dir_access_android.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access_android.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access_jandroid.cpp Fix crash on android 6.0.1, fixes #3321 2016-01-12 09:57:56 +03:30
dir_access_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_android.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_android.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_jandroid.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
godot_android.cpp Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
ifaddrs_android.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_bind.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
java_bind.h More 3D Improvements 2014-05-29 10:56:39 -03:00
java_class_wrapper.cpp Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
java_class_wrapper.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_glue.cpp support gamepad remapping on android 2016-01-24 05:29:09 +01:00
java_glue.h support gamepad remapping on android 2016-01-24 05:29:09 +01:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_android.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
os_android.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
platform_config.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub fix gradle build on windows 2016-03-02 12:15:39 +09:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00