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ee4b756a51
MODE_DYNAMIC instead of MODE_RIGID MODE_DYNAMIC_LOCKED instead of MODE_CHARACTER No more special case for sleeping behavior for MODE_DYNAMIC_LOCKED (MODE_CHARACTER was forcing the body not to sleep, which is redundant with can_sleep and wasn't done in Bullet). |
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.. | ||
area_2d_sw.cpp | ||
area_2d_sw.h | ||
area_pair_2d_sw.cpp | ||
area_pair_2d_sw.h | ||
body_2d_sw.cpp | ||
body_2d_sw.h | ||
body_pair_2d_sw.cpp | ||
body_pair_2d_sw.h | ||
broad_phase_2d_bvh.cpp | ||
broad_phase_2d_bvh.h | ||
broad_phase_2d_sw.cpp | ||
broad_phase_2d_sw.h | ||
collision_object_2d_sw.cpp | ||
collision_object_2d_sw.h | ||
collision_solver_2d_sat.cpp | ||
collision_solver_2d_sat.h | ||
collision_solver_2d_sw.cpp | ||
collision_solver_2d_sw.h | ||
constraint_2d_sw.h | ||
joints_2d_sw.cpp | ||
joints_2d_sw.h | ||
physics_server_2d_sw.cpp | ||
physics_server_2d_sw.h | ||
physics_server_2d_wrap_mt.cpp | ||
physics_server_2d_wrap_mt.h | ||
SCsub | ||
shape_2d_sw.cpp | ||
shape_2d_sw.h | ||
space_2d_sw.cpp | ||
space_2d_sw.h | ||
step_2d_sw.cpp | ||
step_2d_sw.h |