godot/scene/resources
smix8 ee14b010ac Fix for threaded NavigationMesh baking under new thread guards
Fixes threaded NavigationMesh baking under new SceneTree thread guards that blocked the process.
2023-06-14 01:53:37 +02:00
..
default_theme Optimize and fix the default theme SVGs 2023-06-07 05:40:58 +02:00
animation_library.cpp
animation_library.h
animation.cpp Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
animation.h Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
audio_stream_polyphonic.cpp Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US 2023-01-23 11:08:55 +01:00
audio_stream_polyphonic.h Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
audio_stream_wav.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
bit_map.cpp Fix size error in BitMap.opaque_to_polygons 2023-04-28 19:01:02 +02:00
bit_map.h
bone_map.cpp Remove some unused signals 2023-01-31 18:54:04 +01:00
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
camera_attributes.h
canvas_item_material.cpp Avoid sync issues in materials with scheduled shader updates 2023-05-10 18:53:41 +02:00
canvas_item_material.h Avoid sync issues in materials with scheduled shader updates 2023-05-10 18:53:41 +02:00
capsule_shape_2d.cpp Fixed width of CapsuleShape2D::get_rect + set center to center of shape 2023-05-14 18:09:07 +02:00
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp Warn if a concave shape is assigned to ConvexPolygonShape2D 2023-02-11 21:58:35 +01:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp Use emit_changed() consistently 2023-06-02 22:45:18 +02:00
curve.h Overhaul the Curve Editor 2023-05-28 14:17:51 +02:00
cylinder_shape_3d.cpp
cylinder_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
environment.h
fog_material.cpp Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
fog_material.h
font.cpp [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
font.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
gradient.cpp Merge pull request #77779 from KoBeWi/emit_changed() 2023-06-10 12:11:25 +02:00
gradient.h Add Linear SRGB and OKLab color spaces to Gradient. 2023-05-26 16:18:01 -03:00
height_map_shape_3d.cpp
height_map_shape_3d.h
immediate_mesh.cpp
immediate_mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
importer_mesh.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
importer_mesh.h Add Mesh ConvexDecompositionSettings wrapper 2023-04-07 22:39:25 +02:00
label_settings.cpp
label_settings.h
material.cpp Merge pull request #74937 from bitsawer/fix_uniform_storage 2023-06-09 11:04:16 +02:00
material.h Hash ORM flag in BaseMaterial to differentiate between ORM and Standard materials 2023-06-07 09:31:34 -07:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
mesh.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_3d.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_mesh_source_geometry_data_3d.h Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_mesh.cpp Fix NavigationMesh baking AABB Editor handling and visuals 2023-02-03 11:54:13 +01:00
navigation_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.cpp Add NavigationPolygon cell_size property 2023-06-13 10:53:07 +02:00
navigation_polygon.h Add NavigationPolygon cell_size property 2023-06-13 10:53:07 +02:00
packed_scene.cpp Merge pull request #77750 from RandomShaper/tidy_shader_data_items 2023-06-13 13:52:51 +02:00
packed_scene.h Let editor workaround a case of inconsistency in compound scenes 2023-06-13 11:05:57 +02:00
particle_process_material.cpp Correctly reset particle size and rotation in ParticlesProcessMaterial 2023-06-08 14:39:14 -07:00
particle_process_material.h Avoid sync issues in materials with scheduled shader updates 2023-05-10 18:53:41 +02:00
physics_material.cpp
physics_material.h
polygon_path_finder.cpp Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
polygon_path_finder.h
primitive_meshes.cpp Remove unnecessary Clipper lib includes 2023-05-24 23:57:08 +02:00
primitive_meshes.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
rectangle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
rectangle_shape_2d.h
resource_format_text.cpp Fix missing UID handling in Dependency Editor 2023-06-13 11:09:56 +02:00
resource_format_text.h Avoid interaction issues between resource loading threads 2023-05-10 18:53:41 +02:00
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader_include.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shape_2d.cpp
shape_2d.h
shape_3d.cpp Open up bounds of Shape3D.margin to support other physics engines 2023-03-18 20:52:13 +01:00
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp Fix issue 74259 by setting the sky cover property back to nil when it is reset in the editor. 2023-05-21 18:35:33 +01:00
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp Fix SpriteFrames data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
sprite_frames.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
style_box.cpp Fix blurry borders on antialiased FlatStyleBox 2023-04-17 20:23:03 +02:00
style_box.h Fix blurry borders on antialiased FlatStyleBox 2023-04-17 20:23:03 +02:00
surface_tool.cpp Fix parameters passing to add_triangle_fan method. 2023-06-08 17:45:26 +02:00
surface_tool.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
syntax_highlighter.cpp Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
syntax_highlighter.h Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
text_file.cpp
text_file.h
text_line.cpp Mark dirty flags when shaped texts are invalidated 2023-01-28 03:31:55 +01:00
text_line.h
text_paragraph.cpp Fix issues found by a static analyzer 2023-05-30 12:47:50 +03:00
text_paragraph.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
texture.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
texture.h Add a square fill mode to GradientTexture2D 2023-04-20 16:32:42 +02:00
theme.cpp
theme.h
tile_set.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
tile_set.h Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
video_stream.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
video_stream.h Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
visual_shader_nodes.cpp Fix ndc calculation for LinearSceneDepth VS node in GLES3 2023-03-14 15:05:01 +01:00
visual_shader_nodes.h Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp Add handling of custom visual shader nodes from GDExtension 2023-05-06 08:19:12 +03:00
visual_shader.h Add handling of custom visual shader nodes from GDExtension 2023-05-06 08:19:12 +03:00
world_2d.cpp Merge pull request #76713 from KoBeWi/TODO_is_now 2023-05-16 11:00:45 +02:00
world_2d.h Fix 2D audio in multiple viewports 2023-05-03 23:09:40 +02:00
world_3d.cpp Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
world_3d.h Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_boundary_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h