godot/scene
smix8 ee14b010ac Fix for threaded NavigationMesh baking under new thread guards
Fixes threaded NavigationMesh baking under new SceneTree thread guards that blocked the process.
2023-06-14 01:53:37 +02:00
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2d Avoid error spam when (un)pausing GPUParticles out of tree 2023-06-12 18:18:51 +02:00
3d Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
animation Use get_node_or_null when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui [RTL] Fix parsing tags with multiple features. 2023-06-13 15:24:30 +03:00
main Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time 2023-06-12 17:08:50 +02:00
resources Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub