godot/modules/raycast
Rémi Verschelde b5a8055b5c
embree: Fix Linux ARM64 build with -flax-vector-conversions
This is a change done upstream in the `devel3` branch for 3.13.6:
82ca6b5ccb

They also seem to define it for macOS, but for us it breaks the build...
¯\_(ツ)_/¯

Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++)
makes more sense.
2022-12-20 10:10:30 +01:00
..
config.py
godot_update_embree.py
lightmap_raycaster_embree.cpp
lightmap_raycaster_embree.h
raycast_occlusion_cull.cpp
raycast_occlusion_cull.h
register_types.cpp
register_types.h
SCsub
static_raycaster_embree.cpp
static_raycaster_embree.h