godot/platform
Fabio Alessandrelli 3f059b90d6 [HTML5] Properly set canvas size during setup.
It used to be updated before the first iteration, causing the
window/viewport size values to be incorrect during the initialization
phase (e.g. during the first `_ready` notification).
2021-03-10 00:00:14 +01:00
..
android Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master 2021-02-27 16:52:25 +01:00
iphone
javascript [HTML5] Properly set canvas size during setup. 2021-03-10 00:00:14 +01:00
linuxbsd Linux: Fix PRIME detection on Steam 2021-03-08 15:51:14 +01:00
osx Merge pull request #43768 from sjml/mac-mono-export-fix 2021-03-03 22:42:44 +01:00
server add msan sanitizer option for linus/bsd, lsan option for osx 2021-03-02 11:10:16 -06:00
uwp
windows
register_platform_apis.h
SCsub