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09c55f43cf
- Search results are now grouped by file using a Tree control - You can opt out occurences when using replace mode - Double-check search results in case files have been tampered with, so occurrences don't get badly replaced - Fixed replace bug when an occurrence is found twice in one line
201 lines
5.9 KiB
C++
201 lines
5.9 KiB
C++
/*************************************************************************/
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/* find_in_files.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef FIND_IN_FILES_H
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#define FIND_IN_FILES_H
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#include "scene/gui/dialogs.h"
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// Performs the actual search
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class FindInFiles : public Node {
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GDCLASS(FindInFiles, Node)
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public:
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static const char *SIGNAL_RESULT_FOUND;
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static const char *SIGNAL_FINISHED;
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FindInFiles();
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void set_search_text(String p_pattern);
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void set_whole_words(bool p_whole_word);
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void set_match_case(bool p_match_case);
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void set_folder(String folder);
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void set_filter(const Set<String> &exts);
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String get_search_text() const { return _pattern; }
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bool is_whole_words() const { return _whole_words; }
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bool is_match_case() const { return _match_case; }
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void start();
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void stop();
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bool is_searching() const { return _searching; }
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float get_progress() const;
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protected:
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void _notification(int p_notification);
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static void _bind_methods();
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private:
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void _process();
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void _iterate();
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void _scan_dir(String path, PoolStringArray &out_folders);
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void _scan_file(String fpath);
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// Config
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String _pattern;
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Set<String> _extension_filter;
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String _root_prefix;
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String _root_dir;
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bool _whole_words;
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bool _match_case;
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// State
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bool _searching;
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String _current_dir;
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Vector<PoolStringArray> _folders_stack;
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Vector<String> _files_to_scan;
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int _initial_files_count;
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};
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class LineEdit;
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class CheckBox;
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class FileDialog;
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// Prompts search parameters
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class FindInFilesDialog : public WindowDialog {
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GDCLASS(FindInFilesDialog, WindowDialog)
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public:
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static const char *SIGNAL_FIND_REQUESTED;
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static const char *SIGNAL_REPLACE_REQUESTED;
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FindInFilesDialog();
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void set_search_text(String text);
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String get_search_text() const;
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bool is_match_case() const;
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bool is_whole_words() const;
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String get_folder() const;
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Set<String> get_filter() const;
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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private:
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void _on_folder_button_pressed();
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void _on_find_button_pressed();
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void _on_replace_button_pressed();
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void _on_folder_selected(String path);
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void _on_search_text_modified(String text);
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void _on_search_text_entered(String text);
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LineEdit *_search_text_line_edit;
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LineEdit *_folder_line_edit;
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Vector<CheckBox *> _filters;
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CheckBox *_match_case_checkbox;
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CheckBox *_whole_words_checkbox;
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Button *_find_button;
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Button *_replace_button;
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FileDialog *_folder_dialog;
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};
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class Button;
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class Tree;
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class TreeItem;
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class ProgressBar;
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// Display search results
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class FindInFilesPanel : public Control {
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GDCLASS(FindInFilesPanel, Control)
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public:
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static const char *SIGNAL_RESULT_SELECTED;
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static const char *SIGNAL_FILES_MODIFIED;
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FindInFilesPanel();
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FindInFiles *get_finder() const { return _finder; }
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void set_with_replace(bool with_replace);
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void start_search();
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void stop_search();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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private:
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void _on_result_found(String fpath, int line_number, int begin, int end, String text);
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void _on_finished();
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void _on_cancel_button_clicked();
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void _on_result_selected();
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void _on_item_edited();
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void _on_replace_text_changed(String text);
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void _on_replace_all_clicked();
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struct Result {
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int line_number;
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int begin;
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int end;
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float draw_begin;
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float draw_width;
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};
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void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text);
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void update_replace_buttons();
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String get_replace_text();
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void draw_result_text(Object *item_obj, Rect2 rect);
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void set_progress_visible(bool visible);
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void clear();
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FindInFiles *_finder;
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Label *_search_text_label;
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Tree *_results_display;
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Label *_status_label;
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Button *_cancel_button;
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ProgressBar *_progress_bar;
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Map<String, TreeItem *> _file_items;
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Map<TreeItem *, Result> _result_items;
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bool _with_replace;
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HBoxContainer *_replace_container;
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LineEdit *_replace_line_edit;
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Button *_replace_all_button;
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};
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#endif // FIND_IN_FILES_H
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