.. |
audio
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
|
2022-10-03 11:23:26 +02:00 |
camera
|
|
|
debugger
|
|
|
extensions
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
movie_writer
|
|
|
navigation
|
Update NavigationAgent to use query_path
|
2022-09-28 23:01:12 -06:00 |
physics_2d
|
Merge pull request #66720 from qarmin/unintialized_memory
|
2022-10-05 11:42:47 +02:00 |
physics_3d
|
Merge pull request #66720 from qarmin/unintialized_memory
|
2022-10-05 11:42:47 +02:00 |
rendering
|
Merge pull request #66683 from clayjohn/SRGB-canvasitem
|
2022-10-05 11:44:52 +02:00 |
text
|
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
|
2022-09-28 10:04:11 +03:00 |
xr
|
Merge pull request #66898 from aaronfranke/proj-mat-columns
|
2022-10-05 08:35:26 +02:00 |
audio_server.cpp
|
|
|
audio_server.h
|
|
|
camera_server.cpp
|
|
|
camera_server.h
|
|
|
display_server_headless.h
|
|
|
display_server.cpp
|
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
|
2022-09-22 23:09:56 +03:00 |
display_server.h
|
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
|
2022-09-22 23:09:56 +03:00 |
navigation_server_2d.cpp
|
Add NavigationPathQuery
|
2022-09-20 22:20:11 +02:00 |
navigation_server_2d.h
|
Add NavigationPathQuery
|
2022-09-20 22:20:11 +02:00 |
navigation_server_3d.cpp
|
Add NavigationPathQuery
|
2022-09-20 22:20:11 +02:00 |
navigation_server_3d.h
|
Add NavigationPathQuery
|
2022-09-20 22:20:11 +02:00 |
physics_server_2d_wrap_mt.cpp
|
|
|
physics_server_2d_wrap_mt.h
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
physics_server_2d.cpp
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
physics_server_2d.h
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
physics_server_3d_wrap_mt.cpp
|
|
|
physics_server_3d_wrap_mt.h
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
physics_server_3d.cpp
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
physics_server_3d.h
|
Add area_get_collision_layer and area_get_collision_mask
|
2022-09-25 14:34:35 +04:00 |
register_server_types.cpp
|
Merge pull request #62429 from smix8/navigation_path_query_4.x
|
2022-09-21 13:25:48 +02:00 |
register_server_types.h
|
|
|
rendering_server.cpp
|
Fix crash when executing RenderingServer.mesh_surface_get_format_offset
|
2022-10-05 13:07:10 +08:00 |
rendering_server.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
SCsub
|
Add NavigationPathQuery
|
2022-09-20 22:20:11 +02:00 |
server_wrap_mt_common.h
|
|
|
text_server.cpp
|
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
|
2022-09-28 10:04:11 +03:00 |
text_server.h
|
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
|
2022-09-28 10:04:11 +03:00 |
xr_server.cpp
|
|
|
xr_server.h
|
|
|