godot/servers
Rémi Verschelde ecd4ab1e14 Merge pull request #66683 from clayjohn/SRGB-canvasitem
Default CanvasItem materials to use sRGB space for uniform colors
2022-10-05 11:44:52 +02:00
..
audio Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
camera
debugger
extensions Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
movie_writer
navigation Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
physics_2d Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
physics_3d Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
rendering Merge pull request #66683 from clayjohn/SRGB-canvasitem 2022-10-05 11:44:52 +02:00
text [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
xr Merge pull request #66898 from aaronfranke/proj-mat-columns 2022-10-05 08:35:26 +02:00
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
display_server.h [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
navigation_server_2d.cpp Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_2d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_3d.cpp Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_server_3d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_2d.cpp Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_2d.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_3d.cpp Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
physics_server_3d.h Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
register_server_types.cpp Merge pull request #62429 from smix8/navigation_path_query_4.x 2022-09-21 13:25:48 +02:00
register_server_types.h
rendering_server.cpp Fix crash when executing RenderingServer.mesh_surface_get_format_offset 2022-10-05 13:07:10 +08:00
rendering_server.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
server_wrap_mt_common.h
text_server.cpp [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
text_server.h [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
xr_server.cpp
xr_server.h