godot/servers
PouleyKetchoupp ec9fed69f4 Fix 3D moving platform logic
Same thing that was already done in 2D, applies moving platform motion
by using a call to move_and_collide that excludes the platform itself,
instead of making it part of the body motion.

Helps with handling walls and slopes correctly when the character walks
on the moving platform.

Also made some minor adjustments to the 2D version and documentation.

Co-authored-by: fabriceci <fabricecipolla@gmail.com>
2021-08-09 20:21:04 -07:00
..
audio Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
camera
physics_2d Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
physics_3d Fix 3D moving platform logic 2021-08-09 20:21:04 -07:00
rendering Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
xr
audio_server.cpp Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
audio_server.h Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp
display_server.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
physics_server_2d.h Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
physics_server_3d.cpp Fix 3D moving platform logic 2021-08-09 20:21:04 -07:00
physics_server_3d.h Fix 3D moving platform logic 2021-08-09 20:21:04 -07:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Handle 32-bit and 64-bit floats for tangents/weights in RenderingServer 2021-08-01 18:32:50 -05:00
rendering_server.h Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
SCsub
server_wrap_mt_common.h
text_server.cpp [Text Server] Improve object (image/table) inline alignment. 2021-08-08 22:35:47 +03:00
text_server.h [Text Server] Improve object (image/table) inline alignment. 2021-08-08 22:35:47 +03:00
xr_server.cpp
xr_server.h