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default_theme
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Generate empty textures for theme icons if the SVG module is disabled
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2023-03-07 15:31:19 +01:00 |
animation_library.cpp
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animation_library.h
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animation.cpp
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Implement blending audio feature to AnimationTree
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2023-01-28 20:08:29 +09:00 |
animation.h
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Implement blending audio feature to AnimationTree
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2023-01-28 20:08:29 +09:00 |
audio_stream_polyphonic.cpp
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Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
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2023-01-23 11:08:55 +01:00 |
audio_stream_polyphonic.h
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Simplify AudioStreamPolyphonic
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2023-01-23 10:47:01 +01:00 |
audio_stream_wav.cpp
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audio_stream_wav.h
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bit_map.cpp
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bit_map.h
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bone_map.cpp
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Remove some unused signals
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2023-01-31 18:54:04 +01:00 |
bone_map.h
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box_shape_3d.cpp
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box_shape_3d.h
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camera_attributes.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
camera_attributes.h
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canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
capsule_shape_2d.h
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capsule_shape_3d.cpp
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capsule_shape_3d.h
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circle_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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Property list changes are only notified when it did change in Curve
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2023-03-15 09:51:15 +08:00 |
curve.h
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cylinder_shape_3d.cpp
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cylinder_shape_3d.h
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environment.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
environment.h
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fog_material.cpp
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
fog_material.h
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font.cpp
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Merge pull request #74149 from bruvzg/get_char
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2023-03-16 13:07:11 +01:00 |
font.h
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[Font] Implement get_char_from_glyph_index function.
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2023-03-01 09:29:11 +02:00 |
gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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height_map_shape_3d.h
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immediate_mesh.cpp
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Use range iterators in LocalVector loops
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2023-01-21 18:44:42 +01:00 |
immediate_mesh.h
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importer_mesh.cpp
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import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
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2023-02-23 11:55:28 +01:00 |
importer_mesh.h
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import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
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2023-02-23 11:55:28 +01:00 |
label_settings.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
label_settings.h
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material.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
material.h
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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Merge pull request #63667 from AntonioDell/bugfix/63549
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2023-01-21 11:32:28 +01:00 |
mesh_library.h
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mesh.cpp
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Prevent crash in ImmediateMesh.create_outline by ensuring
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2023-02-14 22:42:07 -05:00 |
mesh.h
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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Fix NavigationMesh baking AABB Editor handling and visuals
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2023-02-03 11:54:13 +01:00 |
navigation_mesh.h
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navigation_polygon.cpp
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navigation_polygon.h
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packed_scene.cpp
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Add unbinds to scn
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2023-02-01 03:03:55 +01:00 |
packed_scene.h
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particle_process_material.cpp
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particle_process_material.h
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physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
polygon_path_finder.h
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primitive_meshes.cpp
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Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
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2023-02-13 09:13:27 +01:00 |
primitive_meshes.h
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rectangle_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
rectangle_shape_2d.h
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resource_format_text.cpp
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Fix sub-resource IDs resetting when preloaded
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2023-02-07 14:13:22 +01:00 |
resource_format_text.h
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Merge pull request #71687 from reduz/support-script-class-name-in-efs
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2023-01-21 16:54:23 +01:00 |
SCsub
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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separation_ray_shape_3d.h
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shader_include.cpp
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shader_include.h
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shader.cpp
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shader.h
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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Open up bounds of Shape3D.margin to support other physics engines
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2023-03-18 20:52:13 +01:00 |
shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
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2023-01-24 16:05:07 -06:00 |
skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_stack_2d.cpp
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PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
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2023-01-24 16:05:07 -06:00 |
skeleton_modification_stack_2d.h
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skeleton_profile.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_profile.h
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skin.cpp
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skin.h
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sky_material.cpp
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Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
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2023-03-10 10:48:45 -08:00 |
sky_material.h
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sky.cpp
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sky.h
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sphere_shape_3d.cpp
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sphere_shape_3d.h
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sprite_frames.cpp
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Fix SpriteFrames data loss on 3-to-4 conversion
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2023-02-22 11:17:10 +03:00 |
sprite_frames.h
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Make AnimatedSprite's playback API consistent with AnimationPlayer
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2023-01-26 12:40:19 +09:00 |
style_box.cpp
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Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
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2023-01-28 00:21:05 -08:00 |
style_box.h
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Remove size restrictions from StyleBoxTexture
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2023-01-26 17:11:37 +01:00 |
surface_tool.cpp
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Fix SurfaceTool crash with invalid bone/weight count
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2023-02-12 14:14:03 +01:00 |
surface_tool.h
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meshoptimizer: Sync with upstream commit 4a287848f
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2023-01-31 22:27:49 -08:00 |
syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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Fix internal editor not updating when using external editor via LSP
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2023-01-22 18:27:22 +08:00 |
text_file.h
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text_line.cpp
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Mark dirty flags when shaped texts are invalidated
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2023-01-28 03:31:55 +01:00 |
text_line.h
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text_paragraph.cpp
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Mark dirty flags when shaped texts are invalidated
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2023-01-28 03:31:55 +01:00 |
text_paragraph.h
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texture.cpp
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Add dedicated setter for ImageTextureLayered::_images to fix create_from_images being hidden from the C# bindings
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2023-03-09 17:53:36 +01:00 |
texture.h
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Add dedicated setter for ImageTextureLayered::_images to fix create_from_images being hidden from the C# bindings
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2023-03-09 17:53:36 +01:00 |
theme.cpp
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theme.h
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tile_set.cpp
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Fix reset_state() in TileSet
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2023-02-21 22:38:20 +01:00 |
tile_set.h
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Fix reset_state() in TileSet
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2023-02-21 22:38:20 +01:00 |
video_stream.cpp
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Updates VideoDecoder plugin API to GDExtension.
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2023-01-30 18:39:29 -08:00 |
video_stream.h
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Updates VideoDecoder plugin API to GDExtension.
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2023-01-30 18:39:29 -08:00 |
visual_shader_nodes.cpp
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Fix ndc calculation for LinearSceneDepth VS node in GLES3
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2023-03-14 15:05:01 +01:00 |
visual_shader_nodes.h
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Add derivative functions with precision to shaders
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2023-01-26 20:53:46 +03:00 |
visual_shader_particle_nodes.cpp
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visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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Prevent preview error for the instance parameter in visual shader
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2023-02-03 15:28:04 +03:00 |
visual_shader.h
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Prevent preview error for the instance parameter in visual shader
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2023-02-03 15:28:04 +03:00 |
world_2d.cpp
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Create default World physics spaces on demand only
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2023-01-31 18:26:52 +01:00 |
world_2d.h
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Create default World physics spaces on demand only
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2023-01-31 18:26:52 +01:00 |
world_3d.cpp
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Create default World physics spaces on demand only
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2023-01-31 18:26:52 +01:00 |
world_3d.h
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Create default World physics spaces on demand only
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2023-01-31 18:26:52 +01:00 |
world_boundary_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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