godot/modules/mono/editor
Raul Santos ec189b1574
C#: Use dotnet CLI to launch OpenVisualStudio.dll
Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.
2024-09-19 19:23:01 +02:00
..
Godot.NET.Sdk C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails 2024-09-16 17:07:03 +02:00
GodotTools C#: Use dotnet CLI to launch OpenVisualStudio.dll 2024-09-19 19:23:01 +02:00
script_templates
bindings_generator.cpp Add metadata for char16_t and char32_t 2024-09-12 02:15:55 +02:00
bindings_generator.h
code_completion.cpp
code_completion.h
editor_internal_calls.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
editor_internal_calls.h
hostfxr_resolver.cpp Merge pull request #92316 from alula/msvc-clang 2024-08-29 10:36:17 +02:00
hostfxr_resolver.h
semver.cpp
semver.h