godot/servers
2021-04-21 23:42:29 +10:00
..
audio
camera
physics_2d Merge pull request #47942 from nekomatata/joint-check-body-types 2021-04-16 08:51:19 +02:00
physics_3d Fix errors related to joints setup with two non-dynamic bodies 2021-04-15 17:37:45 -07:00
rendering Fix reflection probe 2021-04-21 23:42:29 +10:00
xr Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
audio_server.cpp
audio_server.h
camera_server.cpp Fix crash caused by null parameter passed to CameraServer.add_feed() 2021-04-02 17:11:30 +03:00
camera_server.h
display_server.cpp
display_server.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp
physics_server_2d.h
physics_server_3d.cpp
physics_server_3d.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Rename get_surface_material to get_surface_override_material 2021-04-14 20:24:03 -07:00
rendering_server.h Rename get_surface_material to get_surface_override_material 2021-04-14 20:24:03 -07:00
SCsub
server_wrap_mt_common.h
text_server.cpp [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
text_server.h [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
xr_server.cpp Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
xr_server.h Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00