mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
31b7f02a29
ToolButton has no redeeming differences with Button; it's just a Button with the Flat property enabled by default. Removing it avoids some confusion when creating GUIs. Existing ToolButtons will be converted to Buttons, but the Flat property won't be enabled automatically. This closes https://github.com/godotengine/godot-proposals/issues/1081. |
||
---|---|---|
.. | ||
config.py | ||
gd_navigation_server.cpp | ||
gd_navigation_server.h | ||
nav_map.cpp | ||
nav_map.h | ||
nav_region.cpp | ||
nav_region.h | ||
nav_rid.h | ||
nav_utils.h | ||
navigation_mesh_editor_plugin.cpp | ||
navigation_mesh_editor_plugin.h | ||
navigation_mesh_generator.cpp | ||
navigation_mesh_generator.h | ||
register_types.cpp | ||
register_types.h | ||
rvo_agent.cpp | ||
rvo_agent.h | ||
SCsub |