godot/core
2016-06-08 20:00:52 -03:00
..
bind vsync support 2016-06-05 19:14:33 -03:00
helper Add math/script expression evaluation in editor (#3620) 2016-05-01 10:33:32 +02:00
io Merge pull request #4895 from TheoXD/_fix_interactive_loader_cache 2016-06-06 20:35:54 -03:00
math First version of Profiler 2016-05-21 21:18:16 -03:00
os vsync support 2016-06-05 19:14:33 -03:00
allocators.h
array.cpp Added Array.find_last() and Array.count() 2016-06-03 23:36:02 +02:00
array.h Added Array.find_last() and Array.count() 2016-06-03 23:36:02 +02:00
balloon_allocator.h
color.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
color.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
command_queue_mt.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
command_queue_mt.h Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp Added Dictionary.values() 2016-06-05 14:50:06 +02:00
dictionary.h Added Dictionary.values() 2016-06-05 14:50:06 +02:00
dvector.cpp
dvector.h Adds the invert() method to DVector. 2016-05-16 13:06:41 -04:00
error_list.h
error_macros.cpp
error_macros.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
event_queue.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
event_queue.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
fpstr.cpp
fpstr.h
func_ref.cpp
func_ref.h
global_constants.cpp Exposed remaining PROPERTY_USAGE constants to script 2016-06-01 15:47:49 +01:00
global_constants.h
globals.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
globals.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hash_map.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hashfuncs.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hq2x.cpp Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
hq2x.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
image_quantize.cpp
image.cpp Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
image.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
input_map.cpp fix ui_* input events in Editor 2016-06-05 19:06:57 +02:00
input_map.h Make Input Actions config not affect the editor 2016-06-05 01:19:42 -03:00
int_types.h
list.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
make_binders.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
map.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
multi_bucket_array.h
object_type_db.cpp New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
object_type_db.h New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
object.cpp Fix indentation issues in last commits 2016-06-07 07:39:40 +02:00
object.h Fix indentation issues in last commits 2016-06-07 07:39:40 +02:00
packed_data_container.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
packed_data_container.h
pair.cpp
pair.h
path_db.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
path_db.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
path_remap.cpp
path_remap.h
pool_allocator.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
pool_allocator.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
print_string.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
print_string.h
profile_clock.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
profile_clock.h First version of Profiler 2016-05-21 21:18:16 -03:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
register_core_types.h
res_ptr.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
res_ptr.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
resource.cpp Expose ResourceImportMetadata::set_source_md5 for script 2016-06-03 18:45:44 +08:00
resource.h Changed import workflow 2016-05-27 14:19:11 -03:00
rid.cpp
rid.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
ring_buffer.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
safe_refcount.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
safe_refcount.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
script_debugger_debugger.cpp
script_debugger_local.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
script_debugger_local.h First version of Profiler 2016-05-21 21:18:16 -03:00
script_debugger_remote.cpp Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
script_debugger_remote.h Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
script_language.cpp Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
script_language.h -Ability to reload (and soft reload) tool scripts. Please test! 2016-06-08 20:00:52 -03:00
SCsub
self_list.h
set.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
simple_type.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
sort.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
string_db.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
string_db.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
translation.cpp Added translation support to Godot 2016-05-27 19:58:28 -03:00
translation.h Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
typedefs.h Add support for patch versions (2.0.x) 2016-03-22 18:41:09 +01:00
ucaps.h
undo_redo.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
undo_redo.h
ustring.cpp remove trailing whitespace 2016-05-21 15:29:25 +02:00
ustring.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
variant_call_bind.h
variant_call.cpp Exposed Image.INTERPOLATE_* 2016-06-07 11:46:07 +02:00
variant_construct_string.cpp
variant_op.cpp Add support for Python-like negative indexing 2016-06-05 20:00:54 +02:00
variant_parser.cpp -customizable shortcuts in editor 2016-06-04 21:31:47 -03:00
variant_parser.h
variant.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
variant.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
vector.h Use non-templated nearest_power_of_2 2016-04-11 08:49:44 +02:00
vmap.cpp
vmap.h
vset.cpp
vset.h