mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
b35264ad95
* Separates find_intersects from test_intersects for rays, and wraps the former. * Changes parameter name to "r_intersection_point". * Fixes broken old version which returned per axis t. * Returns whether the ray origin is within the AABB. * Returns intersection point when origin outside. * Returns "backtracking" intersection point when inside. * Returns sensible normal when inside. * Returns valid results on borders. * Returns robust results dealing with floating point error. Co-authored-by: Claire Blackshaw <evilkimau@gmail.com> |
||
---|---|---|
.. | ||
core | ||
data | ||
python_build | ||
scene | ||
servers | ||
create_test.py | ||
display_server_mock.h | ||
SCsub | ||
test_macros.cpp | ||
test_macros.h | ||
test_main.cpp | ||
test_main.h | ||
test_tools.h | ||
test_utils.cpp | ||
test_utils.h | ||
test_validate_testing.h |