godot/scene/main
2024-05-31 07:52:46 +03:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Merge pull request #91724 from KoBeWi/regional_textures 2024-05-30 11:47:47 +02:00
canvas_item.h Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_layer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
canvas_layer.h
http_request.cpp [Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
http_request.h
instance_placeholder.cpp make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
instance_placeholder.h make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
node.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
scene_tree.h Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
SCsub
shader_globals_override.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
shader_globals_override.h
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp
timer.h
viewport.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
viewport.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
window.compat.inc
window.cpp Update editor Window preview position when resizing window. 2024-05-31 07:52:46 +03:00
window.h Fix Window position preview in the editor. 2024-05-29 11:56:06 +03:00