.. |
debugger
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
fileserver
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icons
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
import
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
plugins
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
translations
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i18n: Add header strings to translation catalog
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2020-03-20 12:35:22 +01:00 |
animation_bezier_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
animation_bezier_editor.h
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animation_track_editor_plugins.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
animation_track_editor_plugins.h
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animation_track_editor.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
animation_track_editor.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
array_property_edit.cpp
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array_property_edit.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
code_editor.h
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connections_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
connections_dialog.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
create_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
create_dialog.h
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dependency_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
dependency_editor.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
dictionary_property_edit.cpp
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dictionary_property_edit.h
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doc_data.cpp
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Move DocData and Collada out of their subfolders
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2020-03-24 09:56:04 +01:00 |
doc_data.h
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Move DocData and Collada out of their subfolders
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2020-03-24 09:56:04 +01:00 |
editor_about.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_about.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
editor_asset_installer.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_audio_buses.h
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editor_autoload_settings.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_autoload_settings.h
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editor_builders.py
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SCons: Drop support for Python 2
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2020-03-25 15:25:37 +01:00 |
editor_data.cpp
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_data.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_dir_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_dir_dialog.h
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editor_export.cpp
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_export.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_feature_profile.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_feature_profile.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_file_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_file_dialog.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
editor_file_system.cpp
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_file_system.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_folding.cpp
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Fix EditorFolding crash when switching scenes
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2020-03-05 18:19:58 +05:30 |
editor_folding.h
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editor_fonts.cpp
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Add rotation widget to 3D viewport
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2020-03-08 23:38:29 +01:00 |
editor_fonts.h
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editor_help_search.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_help_search.h
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editor_help.cpp
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Reworked tooltips to use the popup system.
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2020-03-26 15:49:45 +01:00 |
editor_help.h
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Reworked tooltips to use the popup system.
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2020-03-26 15:49:45 +01:00 |
editor_inspector.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
editor_inspector.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_layouts_dialog.cpp
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
editor_layouts_dialog.h
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editor_log.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_log.h
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editor_node.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
editor_node.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
editor_path.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_path.h
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editor_plugin_settings.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_plugin_settings.h
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editor_plugin.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
editor_plugin.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
editor_properties_array_dict.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_properties_array_dict.h
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Signals: Don't pass default binds to EditorProperty property_changed
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2020-03-05 15:35:44 +01:00 |
editor_properties.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_properties.h
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editor_resource_preview.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_resource_preview.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_run_native.cpp
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_run_native.h
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_run_script.cpp
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editor_run_script.h
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editor_run.cpp
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Add macOS DisplayServer implementation.
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2020-03-26 16:24:05 +01:00 |
editor_run.h
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
editor_sectioned_inspector.h
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editor_settings.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
editor_settings.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
editor_spin_slider.cpp
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Popups have also been converted to windows
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2020-03-26 15:49:44 +01:00 |
editor_spin_slider.h
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Popups have also been converted to windows
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2020-03-26 15:49:44 +01:00 |
editor_sub_scene.cpp
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
editor_sub_scene.h
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editor_themes.cpp
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Reworked tooltips to use the popup system.
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2020-03-26 15:49:45 +01:00 |
editor_themes.h
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editor_vcs_interface.cpp
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editor_vcs_interface.h
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export_template_manager.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
export_template_manager.h
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filesystem_dock.cpp
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Open sub-windows as embedded if the OS does not support them
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2020-03-26 15:49:43 +01:00 |
filesystem_dock.h
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Expose FileSystemDock to the scripting API and fixed signals
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2020-03-18 15:06:07 +01:00 |
find_in_files.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
find_in_files.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
groups_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
groups_editor.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
import_dock.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
import_dock.h
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inspector_dock.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
inspector_dock.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
node_dock.h
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pane_drag.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
pane_drag.h
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plugin_config_dialog.cpp
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
plugin_config_dialog.h
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progress_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
progress_dialog.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
project_export.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
project_export.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
project_manager.cpp
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Add macOS DisplayServer implementation.
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2020-03-26 16:24:05 +01:00 |
project_manager.h
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Add macOS DisplayServer implementation.
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2020-03-26 16:24:05 +01:00 |
project_settings_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
project_settings_editor.h
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Style: Harmonize header guards to style guide [Core]
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2020-03-25 11:22:19 +01:00 |
property_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
property_editor.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
property_selector.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
property_selector.h
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pvrtc_compress.cpp
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pvrtc_compress.h
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quick_open.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
quick_open.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
register_exporters.h
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rename_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
rename_dialog.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
reparent_dialog.cpp
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
reparent_dialog.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
scene_tree_dock.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
scene_tree_editor.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
scene_tree_editor.h
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script_create_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
script_create_dialog.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
SCsub
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SCons: Drop support for Python 2
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2020-03-25 15:25:37 +01:00 |
settings_config_dialog.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
settings_config_dialog.h
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spatial_editor_gizmos.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
spatial_editor_gizmos.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |