.. |
area.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
area.h
|
rename monitoring functions
|
2017-01-13 20:03:51 -03:00 |
baked_light_instance.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
baked_light_instance.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
body_shape.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
body_shape.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
bone_attachment.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
bone_attachment.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
camera.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
camera.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
character_camera.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
character_camera.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
collision_object.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
collision_object.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
collision_polygon.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
collision_polygon.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
gi_probe.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
gi_probe.h
|
ability to adjust propagation in gi probe
|
2017-02-06 05:12:15 -03:00 |
immediate_geometry.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
immediate_geometry.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
interpolated_camera.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
interpolated_camera.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
light.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
light.h
|
basic contact shadows implementation, will most likely need some polishing
|
2017-02-08 07:35:14 -03:00 |
listener.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
listener.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
mesh_instance.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
mesh_instance.h
|
Unify naming of blendshape / morphtarget into just "Blend Shape"
|
2017-01-12 08:34:00 -03:00 |
multimesh_instance.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
multimesh_instance.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
navigation_mesh.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
navigation_mesh.h
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
navigation.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
navigation.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
particles.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
particles.h
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
path.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
path.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
physics_body.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
physics_body.h
|
Rename collision layer as suggested in #5696
|
2017-01-13 11:01:19 -03:00 |
physics_joint.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
physics_joint.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
portal.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
portal.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
position_3d.cpp
|
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
2017-01-02 21:52:26 +01:00 |
position_3d.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
proximity_group.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
proximity_group.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
quad.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
quad.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
ray_cast.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
ray_cast.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
reflection_probe.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
reflection_probe.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
remote_transform.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
remote_transform.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
room_instance.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
room_instance.h
|
Oops! Audio engine has vanished :D
|
2017-01-15 16:07:51 -03:00 |
scenario_fx.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
scenario_fx.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
SCsub
|
style: Fix PEP8 whitespace issues in Python files
|
2016-11-01 00:35:16 +01:00 |
skeleton.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
skeleton.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
spatial_indexer.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
spatial_indexer.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
spatial.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
spatial.h
|
New API for visibility in both CanvasItem and Spatial
|
2017-01-13 10:45:50 -03:00 |
sprite_3d.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
sprite_3d.h
|
Style: Fix whole-line commented code
|
2017-01-14 14:52:23 +01:00 |
test_cube.cpp
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
test_cube.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
vehicle_body.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
vehicle_body.h
|
Style: Fix whole-line commented code
|
2017-01-14 14:52:23 +01:00 |
visibility_notifier.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
visibility_notifier.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
visual_instance.cpp
|
Rename the _MD macro to D_METHOD
|
2017-02-13 12:50:02 +01:00 |
visual_instance.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |