mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
8a74d8438f
- Simplify and update its logic. - Simplify EditorScript. - Improve EditorNode and other relevant includes. - Fix scene-based path in the movie writer when reloading a scene.
612 lines
21 KiB
C++
612 lines
21 KiB
C++
/**************************************************************************/
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/* debug_adapter_parser.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "debug_adapter_parser.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/script_editor_debugger.h"
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#include "editor/export/editor_export_platform.h"
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#include "editor/gui/editor_run_bar.h"
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#include "editor/plugins/script_editor_plugin.h"
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void DebugAdapterParser::_bind_methods() {
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// Requests
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ClassDB::bind_method(D_METHOD("req_initialize", "params"), &DebugAdapterParser::req_initialize);
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ClassDB::bind_method(D_METHOD("req_disconnect", "params"), &DebugAdapterParser::req_disconnect);
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ClassDB::bind_method(D_METHOD("req_launch", "params"), &DebugAdapterParser::req_launch);
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ClassDB::bind_method(D_METHOD("req_attach", "params"), &DebugAdapterParser::req_attach);
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ClassDB::bind_method(D_METHOD("req_restart", "params"), &DebugAdapterParser::req_restart);
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ClassDB::bind_method(D_METHOD("req_terminate", "params"), &DebugAdapterParser::req_terminate);
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ClassDB::bind_method(D_METHOD("req_configurationDone", "params"), &DebugAdapterParser::prepare_success_response);
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ClassDB::bind_method(D_METHOD("req_pause", "params"), &DebugAdapterParser::req_pause);
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ClassDB::bind_method(D_METHOD("req_continue", "params"), &DebugAdapterParser::req_continue);
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ClassDB::bind_method(D_METHOD("req_threads", "params"), &DebugAdapterParser::req_threads);
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ClassDB::bind_method(D_METHOD("req_stackTrace", "params"), &DebugAdapterParser::req_stackTrace);
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ClassDB::bind_method(D_METHOD("req_setBreakpoints", "params"), &DebugAdapterParser::req_setBreakpoints);
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ClassDB::bind_method(D_METHOD("req_breakpointLocations", "params"), &DebugAdapterParser::req_breakpointLocations);
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ClassDB::bind_method(D_METHOD("req_scopes", "params"), &DebugAdapterParser::req_scopes);
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ClassDB::bind_method(D_METHOD("req_variables", "params"), &DebugAdapterParser::req_variables);
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ClassDB::bind_method(D_METHOD("req_next", "params"), &DebugAdapterParser::req_next);
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ClassDB::bind_method(D_METHOD("req_stepIn", "params"), &DebugAdapterParser::req_stepIn);
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ClassDB::bind_method(D_METHOD("req_evaluate", "params"), &DebugAdapterParser::req_evaluate);
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ClassDB::bind_method(D_METHOD("req_godot/put_msg", "params"), &DebugAdapterParser::req_godot_put_msg);
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}
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Dictionary DebugAdapterParser::prepare_base_event() const {
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Dictionary event;
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event["type"] = "event";
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return event;
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}
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Dictionary DebugAdapterParser::prepare_success_response(const Dictionary &p_params) const {
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Dictionary response;
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response["type"] = "response";
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response["request_seq"] = p_params["seq"];
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response["command"] = p_params["command"];
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response["success"] = true;
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return response;
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}
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Dictionary DebugAdapterParser::prepare_error_response(const Dictionary &p_params, DAP::ErrorType err_type, const Dictionary &variables) const {
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Dictionary response, body;
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response["type"] = "response";
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response["request_seq"] = p_params["seq"];
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response["command"] = p_params["command"];
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response["success"] = false;
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response["body"] = body;
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DAP::Message message;
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String error, error_desc;
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switch (err_type) {
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case DAP::ErrorType::WRONG_PATH:
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error = "wrong_path";
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error_desc = "The editor and client are working on different paths; the client is on \"{clientPath}\", but the editor is on \"{editorPath}\"";
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break;
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case DAP::ErrorType::NOT_RUNNING:
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error = "not_running";
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error_desc = "Can't attach to a running session since there isn't one.";
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break;
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case DAP::ErrorType::TIMEOUT:
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error = "timeout";
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error_desc = "Timeout reached while processing a request.";
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break;
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case DAP::ErrorType::UNKNOWN_PLATFORM:
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error = "unknown_platform";
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error_desc = "The specified platform is unknown.";
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break;
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case DAP::ErrorType::MISSING_DEVICE:
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error = "missing_device";
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error_desc = "There's no connected device with specified id.";
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break;
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case DAP::ErrorType::UNKNOWN:
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default:
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error = "unknown";
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error_desc = "An unknown error has occurred when processing the request.";
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break;
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}
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message.id = err_type;
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message.format = error_desc;
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message.variables = variables;
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response["message"] = error;
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body["error"] = message.to_json();
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return response;
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}
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Dictionary DebugAdapterParser::req_initialize(const Dictionary &p_params) const {
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Dictionary response = prepare_success_response(p_params);
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Dictionary args = p_params["arguments"];
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Ref<DAPeer> peer = DebugAdapterProtocol::get_singleton()->get_current_peer();
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peer->linesStartAt1 = args.get("linesStartAt1", false);
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peer->columnsStartAt1 = args.get("columnsStartAt1", false);
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peer->supportsVariableType = args.get("supportsVariableType", false);
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peer->supportsInvalidatedEvent = args.get("supportsInvalidatedEvent", false);
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DAP::Capabilities caps;
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response["body"] = caps.to_json();
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DebugAdapterProtocol::get_singleton()->notify_initialized();
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if (DebugAdapterProtocol::get_singleton()->_sync_breakpoints) {
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// Send all current breakpoints
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List<String> breakpoints;
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ScriptEditor::get_singleton()->get_breakpoints(&breakpoints);
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for (List<String>::Element *E = breakpoints.front(); E; E = E->next()) {
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String breakpoint = E->get();
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String path = breakpoint.left(breakpoint.find(":", 6)); // Skip initial part of path, aka "res://"
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int line = breakpoint.substr(path.size()).to_int();
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DebugAdapterProtocol::get_singleton()->on_debug_breakpoint_toggled(path, line, true);
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}
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} else {
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// Remove all current breakpoints
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EditorDebuggerNode::get_singleton()->get_default_debugger()->_clear_breakpoints();
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}
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return response;
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}
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Dictionary DebugAdapterParser::req_disconnect(const Dictionary &p_params) const {
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if (!DebugAdapterProtocol::get_singleton()->get_current_peer()->attached) {
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EditorRunBar::get_singleton()->stop_playing();
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}
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const {
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Dictionary args = p_params["arguments"];
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if (args.has("project") && !is_valid_path(args["project"])) {
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Dictionary variables;
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variables["clientPath"] = args["project"];
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variables["editorPath"] = ProjectSettings::get_singleton()->get_resource_path();
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return prepare_error_response(p_params, DAP::ErrorType::WRONG_PATH, variables);
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}
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if (args.has("godot/custom_data")) {
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DebugAdapterProtocol::get_singleton()->get_current_peer()->supportsCustomData = args["godot/custom_data"];
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}
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ScriptEditorDebugger *dbg = EditorDebuggerNode::get_singleton()->get_default_debugger();
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if ((bool)args["noDebug"] != dbg->is_skip_breakpoints()) {
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dbg->debug_skip_breakpoints();
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}
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String platform_string = args.get("platform", "host");
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if (platform_string == "host") {
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EditorRunBar::get_singleton()->play_main_scene();
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} else {
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int device = args.get("device", -1);
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int idx = -1;
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if (platform_string == "android") {
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for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
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if (EditorExport::get_singleton()->get_export_platform(i)->get_name() == "Android") {
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idx = i;
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break;
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}
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}
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} else if (platform_string == "web") {
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for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
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if (EditorExport::get_singleton()->get_export_platform(i)->get_name() == "Web") {
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idx = i;
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break;
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}
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}
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}
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if (idx == -1) {
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return prepare_error_response(p_params, DAP::ErrorType::UNKNOWN_PLATFORM);
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}
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EditorRunBar *run_bar = EditorRunBar::get_singleton();
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Error err = platform_string == "android" ? run_bar->start_native_device(device * 10000 + idx) : run_bar->start_native_device(idx);
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if (err) {
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if (err == ERR_INVALID_PARAMETER && platform_string == "android") {
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return prepare_error_response(p_params, DAP::ErrorType::MISSING_DEVICE);
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} else {
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return prepare_error_response(p_params, DAP::ErrorType::UNKNOWN);
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}
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}
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}
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DebugAdapterProtocol::get_singleton()->get_current_peer()->attached = false;
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DebugAdapterProtocol::get_singleton()->notify_process();
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_attach(const Dictionary &p_params) const {
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ScriptEditorDebugger *dbg = EditorDebuggerNode::get_singleton()->get_default_debugger();
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if (!dbg->is_session_active()) {
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return prepare_error_response(p_params, DAP::ErrorType::NOT_RUNNING);
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}
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DebugAdapterProtocol::get_singleton()->get_current_peer()->attached = true;
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DebugAdapterProtocol::get_singleton()->notify_process();
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_restart(const Dictionary &p_params) const {
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// Extract embedded "arguments" so it can be given to req_launch/req_attach
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Dictionary params = p_params, args;
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args = params["arguments"];
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args = args["arguments"];
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params["arguments"] = args;
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Dictionary response = DebugAdapterProtocol::get_singleton()->get_current_peer()->attached ? req_attach(params) : req_launch(params);
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if (!response["success"]) {
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response["command"] = p_params["command"];
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return response;
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}
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_terminate(const Dictionary &p_params) const {
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EditorRunBar::get_singleton()->stop_playing();
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_pause(const Dictionary &p_params) const {
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EditorRunBar::get_singleton()->get_pause_button()->set_pressed(true);
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EditorDebuggerNode::get_singleton()->_paused();
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DebugAdapterProtocol::get_singleton()->notify_stopped_paused();
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_continue(const Dictionary &p_params) const {
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EditorRunBar::get_singleton()->get_pause_button()->set_pressed(false);
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EditorDebuggerNode::get_singleton()->_paused();
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DebugAdapterProtocol::get_singleton()->notify_continued();
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_threads(const Dictionary &p_params) const {
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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Array arr;
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DAP::Thread thread;
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thread.id = 1; // Hardcoded because Godot only supports debugging one thread at the moment
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thread.name = "Main";
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arr.push_back(thread.to_json());
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body["threads"] = arr;
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return response;
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}
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Dictionary DebugAdapterParser::req_stackTrace(const Dictionary &p_params) const {
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if (DebugAdapterProtocol::get_singleton()->_processing_stackdump) {
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return Dictionary();
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}
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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bool lines_at_one = DebugAdapterProtocol::get_singleton()->get_current_peer()->linesStartAt1;
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bool columns_at_one = DebugAdapterProtocol::get_singleton()->get_current_peer()->columnsStartAt1;
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Array arr;
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DebugAdapterProtocol *dap = DebugAdapterProtocol::get_singleton();
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for (const KeyValue<DAP::StackFrame, List<int>> &E : dap->stackframe_list) {
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DAP::StackFrame sf = E.key;
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if (!lines_at_one) {
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sf.line--;
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}
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if (!columns_at_one) {
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sf.column--;
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}
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arr.push_back(sf.to_json());
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}
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body["stackFrames"] = arr;
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return response;
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}
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Dictionary DebugAdapterParser::req_setBreakpoints(const Dictionary &p_params) const {
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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Dictionary args = p_params["arguments"];
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DAP::Source source;
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source.from_json(args["source"]);
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bool lines_at_one = DebugAdapterProtocol::get_singleton()->get_current_peer()->linesStartAt1;
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if (!is_valid_path(source.path)) {
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Dictionary variables;
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variables["clientPath"] = source.path;
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variables["editorPath"] = ProjectSettings::get_singleton()->get_resource_path();
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return prepare_error_response(p_params, DAP::ErrorType::WRONG_PATH, variables);
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}
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Array breakpoints = args["breakpoints"], lines;
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for (int i = 0; i < breakpoints.size(); i++) {
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DAP::SourceBreakpoint breakpoint;
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breakpoint.from_json(breakpoints[i]);
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lines.push_back(breakpoint.line + !lines_at_one);
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}
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Array updated_breakpoints = DebugAdapterProtocol::get_singleton()->update_breakpoints(source.path, lines);
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body["breakpoints"] = updated_breakpoints;
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return response;
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}
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Dictionary DebugAdapterParser::req_breakpointLocations(const Dictionary &p_params) const {
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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Dictionary args = p_params["arguments"];
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Array locations;
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DAP::BreakpointLocation location;
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location.line = args["line"];
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if (args.has("endLine")) {
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location.endLine = args["endLine"];
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}
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locations.push_back(location.to_json());
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body["breakpoints"] = locations;
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return response;
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}
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Dictionary DebugAdapterParser::req_scopes(const Dictionary &p_params) const {
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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Dictionary args = p_params["arguments"];
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int frame_id = args["frameId"];
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Array scope_list;
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DAP::StackFrame frame;
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frame.id = frame_id;
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HashMap<DAP::StackFrame, List<int>, DAP::StackFrame>::Iterator E = DebugAdapterProtocol::get_singleton()->stackframe_list.find(frame);
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if (E) {
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ERR_FAIL_COND_V(E->value.size() != 3, prepare_error_response(p_params, DAP::ErrorType::UNKNOWN));
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for (int i = 0; i < 3; i++) {
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DAP::Scope scope;
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scope.variablesReference = E->value[i];
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switch (i) {
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case 0:
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scope.name = "Locals";
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scope.presentationHint = "locals";
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break;
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case 1:
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scope.name = "Members";
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scope.presentationHint = "members";
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break;
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case 2:
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scope.name = "Globals";
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scope.presentationHint = "globals";
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}
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scope_list.push_back(scope.to_json());
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}
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}
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EditorDebuggerNode::get_singleton()->get_default_debugger()->request_stack_dump(frame_id);
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DebugAdapterProtocol::get_singleton()->_current_frame = frame_id;
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body["scopes"] = scope_list;
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return response;
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}
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Dictionary DebugAdapterParser::req_variables(const Dictionary &p_params) const {
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// If _remaining_vars > 0, the debuggee is still sending a stack dump to the editor.
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if (DebugAdapterProtocol::get_singleton()->_remaining_vars > 0) {
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return Dictionary();
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}
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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Dictionary args = p_params["arguments"];
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int variable_id = args["variablesReference"];
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HashMap<int, Array>::Iterator E = DebugAdapterProtocol::get_singleton()->variable_list.find(variable_id);
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if (E) {
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if (!DebugAdapterProtocol::get_singleton()->get_current_peer()->supportsVariableType) {
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for (int i = 0; i < E->value.size(); i++) {
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Dictionary variable = E->value[i];
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variable.erase("type");
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}
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}
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body["variables"] = E ? E->value : Array();
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return response;
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} else {
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return Dictionary();
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}
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}
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Dictionary DebugAdapterParser::req_next(const Dictionary &p_params) const {
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EditorDebuggerNode::get_singleton()->get_default_debugger()->debug_next();
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DebugAdapterProtocol::get_singleton()->_stepping = true;
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_stepIn(const Dictionary &p_params) const {
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EditorDebuggerNode::get_singleton()->get_default_debugger()->debug_step();
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DebugAdapterProtocol::get_singleton()->_stepping = true;
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return prepare_success_response(p_params);
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}
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Dictionary DebugAdapterParser::req_evaluate(const Dictionary &p_params) const {
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Dictionary response = prepare_success_response(p_params), body;
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response["body"] = body;
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Dictionary args = p_params["arguments"];
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String value = EditorDebuggerNode::get_singleton()->get_var_value(args["expression"]);
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body["result"] = value;
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return response;
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}
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Dictionary DebugAdapterParser::req_godot_put_msg(const Dictionary &p_params) const {
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Dictionary args = p_params["arguments"];
|
|
|
|
String msg = args["message"];
|
|
Array data = args["data"];
|
|
|
|
EditorDebuggerNode::get_singleton()->get_default_debugger()->_put_msg(msg, data);
|
|
|
|
return prepare_success_response(p_params);
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_initialized() const {
|
|
Dictionary event = prepare_base_event();
|
|
event["event"] = "initialized";
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_process(const String &p_command) const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "process";
|
|
event["body"] = body;
|
|
|
|
body["name"] = OS::get_singleton()->get_executable_path();
|
|
body["startMethod"] = p_command;
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_terminated() const {
|
|
Dictionary event = prepare_base_event();
|
|
event["event"] = "terminated";
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_exited(const int &p_exitcode) const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "exited";
|
|
event["body"] = body;
|
|
|
|
body["exitCode"] = p_exitcode;
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_stopped() const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "stopped";
|
|
event["body"] = body;
|
|
|
|
body["threadId"] = 1;
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_stopped_paused() const {
|
|
Dictionary event = ev_stopped();
|
|
Dictionary body = event["body"];
|
|
|
|
body["reason"] = "paused";
|
|
body["description"] = "Paused";
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_stopped_exception(const String &p_error) const {
|
|
Dictionary event = ev_stopped();
|
|
Dictionary body = event["body"];
|
|
|
|
body["reason"] = "exception";
|
|
body["description"] = "Exception";
|
|
body["text"] = p_error;
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_stopped_breakpoint(const int &p_id) const {
|
|
Dictionary event = ev_stopped();
|
|
Dictionary body = event["body"];
|
|
|
|
body["reason"] = "breakpoint";
|
|
body["description"] = "Breakpoint";
|
|
|
|
Array breakpoints;
|
|
breakpoints.push_back(p_id);
|
|
body["hitBreakpointIds"] = breakpoints;
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_stopped_step() const {
|
|
Dictionary event = ev_stopped();
|
|
Dictionary body = event["body"];
|
|
|
|
body["reason"] = "step";
|
|
body["description"] = "Breakpoint";
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_continued() const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "continued";
|
|
event["body"] = body;
|
|
|
|
body["threadId"] = 1;
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_output(const String &p_message) const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "output";
|
|
event["body"] = body;
|
|
|
|
body["category"] = "stdout";
|
|
body["output"] = p_message + "\r\n";
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_breakpoint(const DAP::Breakpoint &p_breakpoint, const bool &p_enabled) const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "breakpoint";
|
|
event["body"] = body;
|
|
|
|
body["reason"] = p_enabled ? "new" : "removed";
|
|
body["breakpoint"] = p_breakpoint.to_json();
|
|
|
|
return event;
|
|
}
|
|
|
|
Dictionary DebugAdapterParser::ev_custom_data(const String &p_msg, const Array &p_data) const {
|
|
Dictionary event = prepare_base_event(), body;
|
|
event["event"] = "godot/custom_data";
|
|
event["body"] = body;
|
|
|
|
body["message"] = p_msg;
|
|
body["data"] = p_data;
|
|
|
|
return event;
|
|
}
|