.. |
2d
|
Reduce and prevent unnecessary random-access to List
|
2024-05-04 16:08:55 +02:00 |
3d
|
Merge pull request #90921 from smix8/navmesh_bake_warn
|
2024-04-22 22:18:30 +02:00 |
animated_texture.cpp
|
|
|
animated_texture.h
|
|
|
animation_library.cpp
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
animation_library.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
animation.compat.inc
|
|
|
animation.cpp
|
Add argument options to AnimationPlayer for auto capture
|
2024-05-03 07:06:37 +09:00 |
animation.h
|
Add auto_capture option to AnimationPlayer
|
2024-05-02 19:57:36 +09:00 |
atlas_texture.cpp
|
|
|
atlas_texture.h
|
|
|
audio_stream_polyphonic.cpp
|
|
|
audio_stream_polyphonic.h
|
|
|
audio_stream_wav.cpp
|
Use data length on QOA checks instead of min size
|
2024-05-08 12:05:21 -03:00 |
audio_stream_wav.h
|
Add QOA (Quite OK Audio) as a WAV compression mode
|
2024-05-01 19:05:14 -03:00 |
bit_map.cpp
|
|
|
bit_map.h
|
|
|
bone_map.cpp
|
|
|
bone_map.h
|
|
|
camera_attributes.cpp
|
|
|
camera_attributes.h
|
|
|
camera_texture.cpp
|
|
|
camera_texture.h
|
|
|
canvas_item_material.cpp
|
|
|
canvas_item_material.h
|
|
|
compositor.cpp
|
|
|
compositor.h
|
|
|
compressed_texture.cpp
|
|
|
compressed_texture.h
|
Add 'override' mark to ResourceFormat class
|
2024-03-25 04:06:34 +08:00 |
curve_texture.cpp
|
|
|
curve_texture.h
|
|
|
curve.cpp
|
Support “clear points” function in Path3D editor
|
2024-03-27 12:40:30 +08:00 |
curve.h
|
Support “clear points” function in Path3D editor
|
2024-03-27 12:40:30 +08:00 |
environment.cpp
|
|
|
environment.h
|
|
|
font.compat.inc
|
|
|
font.cpp
|
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
|
2024-03-12 21:34:40 +02:00 |
font.h
|
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
|
2024-03-12 21:34:40 +02:00 |
gradient_texture.cpp
|
|
|
gradient_texture.h
|
|
|
gradient.cpp
|
|
|
gradient.h
|
|
|
image_texture.cpp
|
|
|
image_texture.h
|
|
|
immediate_mesh.cpp
|
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
|
2024-02-23 16:25:26 -08:00 |
immediate_mesh.h
|
|
|
label_settings.cpp
|
|
|
label_settings.h
|
|
|
material.cpp
|
Added premult alpha blending to 3D (spatial) shaders.
|
2024-05-01 00:53:29 +02:00 |
material.h
|
Added premult alpha blending to 3D (spatial) shaders.
|
2024-05-01 00:53:29 +02:00 |
mesh_data_tool.compat.inc
|
|
|
mesh_data_tool.cpp
|
|
|
mesh_data_tool.h
|
|
|
mesh_texture.cpp
|
|
|
mesh_texture.h
|
|
|
mesh.cpp
|
Replace find with contains/has where applicable
|
2024-05-08 12:37:42 +02:00 |
mesh.h
|
Disable all 3D nodes, physics, and resources when compiling without 3D
|
2024-03-11 01:00:55 -07:00 |
multimesh.cpp
|
|
|
multimesh.h
|
|
|
navigation_mesh.cpp
|
Fix linking NavigationServer2D/3D with all classes disabled in build profile
|
2024-02-28 22:41:44 +01:00 |
navigation_mesh.h
|
Fix linking NavigationServer2D/3D with all classes disabled in build profile
|
2024-02-28 22:41:44 +01:00 |
packed_scene.cpp
|
Merge pull request #88741 from adamscott/fix-shared-variables-of-inherited-scenes-redux
|
2024-05-07 16:49:20 +02:00 |
packed_scene.h
|
Merge pull request #88426 from Rindbee/fix-inherited-scenes-produce-errors
|
2024-03-10 21:12:54 +01:00 |
particle_process_material.cpp
|
Merge pull request #91223 from Arnklit/particle-cylinder-emission-distribution-fix
|
2024-05-01 09:55:06 +02:00 |
particle_process_material.h
|
|
|
physics_material.cpp
|
|
|
physics_material.h
|
|
|
placeholder_textures.cpp
|
|
|
placeholder_textures.h
|
|
|
portable_compressed_texture.cpp
|
|
|
portable_compressed_texture.h
|
|
|
resource_format_text.cpp
|
Add PackedVector4Array Variant type
|
2024-05-03 00:58:27 +02:00 |
resource_format_text.h
|
Use compatible text resource format when possible
|
2024-04-23 12:04:44 +08:00 |
SCsub
|
Disable all 3D nodes, physics, and resources when compiling without 3D
|
2024-03-11 01:00:55 -07:00 |
shader_include.cpp
|
|
|
shader_include.h
|
Add 'override' mark to ResourceFormat class
|
2024-03-25 04:06:34 +08:00 |
shader.cpp
|
Don't run Shader doc comments logic outside the editor
|
2024-04-29 14:54:35 +02:00 |
shader.h
|
Add 'override' mark to ResourceFormat class
|
2024-03-25 04:06:34 +08:00 |
skeleton_profile.cpp
|
[Animation] Expose SkeletonProfile.set/is_required
|
2024-03-30 20:57:55 +01:00 |
skeleton_profile.h
|
[Animation] Expose SkeletonProfile.set/is_required
|
2024-03-30 20:57:55 +01:00 |
sky.cpp
|
|
|
sky.h
|
|
|
sprite_frames.cpp
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
sprite_frames.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
style_box_flat.cpp
|
|
|
style_box_flat.h
|
|
|
style_box_line.cpp
|
|
|
style_box_line.h
|
|
|
style_box_texture.cpp
|
|
|
style_box_texture.h
|
|
|
style_box.cpp
|
|
|
style_box.h
|
|
|
surface_tool.cpp
|
Fix SurfaceTool.create_from_arrays crash with bad index
|
2024-04-26 11:44:15 +08:00 |
surface_tool.h
|
Expose create_from_arrays in SurfaceTool and cleanup some naming
|
2024-04-19 18:45:06 -07:00 |
syntax_highlighter.cpp
|
Fix uint's suffix is not highlighted in text shader editor
|
2024-05-03 21:45:53 +08:00 |
syntax_highlighter.h
|
Make native shader source visualizer can highlight uint suffix
|
2024-05-07 14:18:48 +08:00 |
text_file.cpp
|
|
|
text_file.h
|
|
|
text_line.cpp
|
|
|
text_line.h
|
|
|
text_paragraph.cpp
|
|
|
text_paragraph.h
|
|
|
texture_rd.cpp
|
|
|
texture_rd.h
|
|
|
texture.cpp
|
|
|
texture.h
|
|
|
theme.cpp
|
|
|
theme.h
|
|
|
video_stream.cpp
|
|
|
video_stream.h
|
|
|
visual_shader_nodes.cpp
|
|
|
visual_shader_nodes.h
|
Fix some missing categories in visual shader nodes
|
2024-03-05 19:39:23 +01:00 |
visual_shader_particle_nodes.cpp
|
Reduce and prevent unnecessary random-access to List
|
2024-05-04 16:08:55 +02:00 |
visual_shader_particle_nodes.h
|
Fix some missing categories in visual shader nodes
|
2024-03-05 19:39:23 +01:00 |
visual_shader_sdf_nodes.cpp
|
|
|
visual_shader_sdf_nodes.h
|
Fix some missing categories in visual shader nodes
|
2024-03-05 19:39:23 +01:00 |
visual_shader.cpp
|
Reduce and prevent unnecessary random-access to List
|
2024-05-04 16:08:55 +02:00 |
visual_shader.h
|
Prevent expanding output port in visual shader expression
|
2024-04-19 11:49:10 +03:00 |
world_2d.cpp
|
Reorganize some code to have 2D things grouped together
|
2024-04-13 02:56:50 -07:00 |
world_2d.h
|
Remove self includes in some files
|
2024-02-27 17:10:54 +01:00 |