godot/platform/ios
2022-09-30 19:03:17 +07:00
..
api
export Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
app_delegate.h
app_delegate.mm
detect.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
display_server_ios.h
display_server_ios.mm Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view_gesture_recognizer.h
godot_view_gesture_recognizer.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
logo.png
main.m
os_ios.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
os_ios.mm Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
platform_config.h
README.md Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
SCsub
tts_ios.h
tts_ios.mm Rename range_lerp to remap 2022-09-06 07:19:20 +02:00
view_controller.h
view_controller.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
vulkan_context_ios.h
vulkan_context_ios.mm

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation