godot/modules/gdscript/tests/scripts
George Marques ea44744e2d
Make Callable not crash on call when the object has been freed
Also add a GDScript test for this case.
2021-05-24 14:23:02 -03:00
..
parser
runtime/errors Make Callable not crash on call when the object has been freed 2021-05-24 14:23:02 -03:00
.gitignore
project.godot