godot/platform/windows
2022-07-29 22:44:59 +03:00
..
export Improve some export error messages. 2022-07-29 22:44:59 +03:00
crash_handler_windows.cpp Crash handler: Use print_error to include backtrace in logs 2022-05-05 12:22:56 +02:00
crash_handler_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
display_server_windows.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
display_server_windows.h Move windows display server's 'outside' field to WindowData struct 2022-07-07 21:11:00 +02:00
gl_manager_windows.cpp opengl3 driver now works on windows including multi window 2022-05-11 16:12:40 -04:00
gl_manager_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Fix exit code of --help and --version, and test them in CI 2022-07-02 01:17:35 +02:00
godot.ico Change godot.ico to uncompressed/fixed size 2022-02-09 11:20:49 +01:00
godot.natvis Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
joypad_windows.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
joypad_windows.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
key_mapping_windows.cpp Adding function key support from F17 to F35 2022-06-16 19:38:21 +02:00
key_mapping_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lang_table.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
os_windows.h Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
tts_windows.cpp Fix typos with codespell 2022-05-23 21:32:19 +02:00
tts_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan_context_win.cpp opengl3 driver now works on windows including multi window 2022-05-11 16:12:40 -04:00
vulkan_context_win.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
windows_terminal_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
windows_terminal_logger.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00