godot/servers/rendering
2022-11-17 03:41:55 -08:00
..
dummy RendererDummy fix buffer overflow due to mesh_get_surface 2022-11-17 03:41:55 -08:00
environment
renderer_rd Merge pull request #68673 from clayjohn/RD-alpha-hash 2022-11-15 10:28:59 +01:00
storage Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
renderer_canvas_cull.cpp Add call_deferred() method to Callable 2022-11-04 17:24:34 +01:00
renderer_canvas_cull.h Viewport canvas cull mask feature 2022-10-31 14:09:49 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Collapse three seperate texture storage methods into render_target_set_override() 2022-11-03 13:03:30 -05:00
renderer_viewport.h Viewport canvas cull mask feature 2022-10-31 14:09:49 +01:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp Expose vertex_array_create 2022-11-03 22:14:55 +01:00
rendering_device.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h Expose texture_get_rd_texture 2022-11-03 05:27:24 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Mark shader built-ins as used when passed to functions as out parameter 2022-11-15 22:06:16 +03:00
shader_compiler.h
shader_language.cpp Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow 2022-11-16 09:23:16 +01:00
shader_language.h Mark shader built-ins as used when passed to functions as out parameter 2022-11-15 22:06:16 +03:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h