godot/modules/navigation
Rémi Verschelde 5fe6984639 Modules: Don't build editor-specific classes in templates
They're moved to an `editor` subfolder so that we can easily handle them
separately.
2022-03-28 16:48:15 +02:00
..
editor Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00
config.py
godot_navigation_server.cpp
godot_navigation_server.h
nav_map.cpp NavMap Fix polygons being treated like triangle strips instead of triangle fans 2022-02-13 19:26:17 +01:00
nav_map.h NavMap Fix polygons being treated like triangle strips instead of triangle fans 2022-02-13 19:26:17 +01:00
nav_region.cpp
nav_region.h
nav_rid.h
nav_utils.h Core: Use forward declares for Vector3/Vector3i 2022-02-19 16:47:24 +01:00
navigation_mesh_generator.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
navigation_mesh_generator.h
register_types.cpp Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00
register_types.h
rvo_agent.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
rvo_agent.h
SCsub Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00