godot/modules/mono
Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
2022-03-28 20:26:35 +02:00
..
build_scripts
doc_classes
editor Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
glue Fix Slerp C# docs and add test cases for vectors in the same direction 2022-03-12 13:20:55 -06:00
icons
mono_gd Convert uses of DirAccess * to DirAccessRef to prevent memleaks 2022-03-11 09:13:11 +01:00
utils Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
csharp_script.h Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
SdkPackageVersions.props
signal_awaiter_utils.cpp
signal_awaiter_utils.h