..
effects
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
environment
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
forward_clustered
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
forward_mobile
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
shaders
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
spirv-reflect
storage_rd
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
api_context_rd.cpp
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
2023-12-20 19:18:08 +01:00
api_context_rd.h
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
cluster_builder_rd.cpp
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
Some more fixes for compressed meshes
2023-10-24 09:38:12 +02:00
renderer_canvas_render_rd.cpp
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
renderer_canvas_render_rd.h
Implement render info counters for the 2D renderer
2023-12-06 14:39:33 -07:00
renderer_compositor_rd.cpp
Use render method from OS in compositor RD; Update related UI
2023-12-14 11:38:46 +08:00
renderer_compositor_rd.h
Skip swapchain logic if there is nothing to present (Android OpenXR)
2024-01-08 21:51:04 +11:00
renderer_scene_render_rd.cpp
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
renderer_scene_render_rd.h
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
SCsub
shader_rd.cpp
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
2024-01-04 14:25:33 +01:00
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h